Custom Kissing Mod already has an alpha version working with Stardew Valley 1.6. I plan to update the mod here on nexus as soon as Stardew Valley 1.6 releases. That version was mostly tested, but didn't test every possible feature. So be patient, with you found a bug in an content pack test it extensively to be sure its really a bug with CKM. If you are not sure, check first with the content pack creator to see if it's not a configuration problem. Give the most detail you can when reporting a bug, and always upload your log file after playing until you saw the problem.
[Custom Kissing Mod] This mod failed in the GameLoop.GameLaunched event. Technical details: Newtonsoft.Json.JsonReaderException: Can't parse JSON file at D:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\CustomKissingMod\config.json. This doesn't seem to be valid JSON. Technical details: Invalid property identifier character: {. Path 'NpcConfigs[17]', line 114, position 4. at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86 at StardewModdingAPI.Framework.ModHelpers.DataHelper.ReadJsonFile[TModel](String path) in SMAPI\Framework\ModHelpers\DataHelper.cs:line 50 at StardewModdingAPI.Framework.ModHelpers.ModHelper.ReadConfig[TConfig]() in SMAPI\Framework\ModHelpers\ModHelper.cs:line 101 at CustomKissingMod.DataLoader..ctor(IModHelper helper) in C:\Projetos\Stardew Valley\ModSolution\CustomKissingMod\DataLoader.cs:line 20 at CustomKissingMod.CustomKissingModEntry.OnGameLaunched(Object sender, GameLaunchedEventArgs e) in C:\Projetos\Stardew Valley\ModSolution\CustomKissingMod\CustomKissingModEntry.cs:line 26 at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
hello ! i am currently updating my mods because of the update. i downloaded the last version of CKM but SMAPI says it isn't compatible to the version of Stardew Valley and yet it is the very last one... i tried to delete and redownload again but still not working.. any idea of what could be going wrong ? thanks in advance !
Does this mod conflict with the Hugs and Kisses mod? This one was listed as required for the Romanceable Rasmodius mod, but I was already using Hugs and Kisses for the Free Love integration.
I'm not entirely sure tbh but I found both in an old mod folder I set up almost a year ago that I know worked(overall pretty well) that ran both this and hugs and kisses with seemingly no problems. I'll just do it again and see if it still works lol.
Hello, I am enjoying this mod quite a bit but I am having trouble figuring out how to add the female witch (modded) into this mod. I figured it might be the same as the wizard and just replaced the name with witch but it's not working. If anyone could help me, it would be greatly appreciated!
I'm not a modder but that seems like something to check on the page from the female witch mod. Also I'd search for her in the friendship menu and try the name that's displayed there. Hope I could help you (:
277 comments
Custom Kissing Mod already has an alpha version working with Stardew Valley 1.6.
I plan to update the mod here on nexus as soon as Stardew Valley 1.6 releases.
That version was mostly tested, but didn't test every possible feature.
So be patient, with you found a bug in an content pack test it extensively to be sure its really a bug with CKM.
If you are not sure, check first with the content pack creator to see if it's not a configuration problem.
Give the most detail you can when reporting a bug, and always upload your log file after playing until you saw the problem.
Thanks and good game for you all.
You can change the config file to remove the required event.
[Custom Kissing Mod] This mod failed in the GameLoop.GameLaunched event. Technical details:
Newtonsoft.Json.JsonReaderException: Can't parse JSON file at D:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\Mods\CustomKissingMod\config.json. This doesn't seem to be valid JSON.
Technical details: Invalid property identifier character: {. Path 'NpcConfigs[17]', line 114, position 4.
at StardewModdingAPI.Toolkit.Serialization.JsonHelper.ReadJsonFileIfExists[TModel](String fullPath, TModel& result) in SMAPI.Toolkit\Serialization\JsonHelper.cs:line 86
at StardewModdingAPI.Framework.ModHelpers.DataHelper.ReadJsonFile[TModel](String path) in SMAPI\Framework\ModHelpers\DataHelper.cs:line 50
at StardewModdingAPI.Framework.ModHelpers.ModHelper.ReadConfig[TConfig]() in SMAPI\Framework\ModHelpers\ModHelper.cs:line 101
at CustomKissingMod.DataLoader..ctor(IModHelper helper) in C:\Projetos\Stardew Valley\ModSolution\CustomKissingMod\DataLoader.cs:line 20
at CustomKissingMod.CustomKissingModEntry.OnGameLaunched(Object sender, GameLaunchedEventArgs e) in C:\Projetos\Stardew Valley\ModSolution\CustomKissingMod\CustomKissingModEntry.cs:line 26
at StardewModdingAPI.Framework.Events.ManagedEvent`1.Raise(TEventArgs args) in SMAPI\Framework\Events\ManagedEvent.cs:line 101
v1.2.1-alpha.20231204
{
"Name": "Sterling",
"Frame": 28,
"FrameDirectionRight": true,
"RequiredEvent": 40180010
}
~Enjoy