Don't splash it all over the net but feel free to use it any other way.
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Changelogs
Version 2.12.3
Changed the mod to have mod added events trigger before monster clean up.
Version 2.12.2
Changed the menu code to remove OnDayStarted duplicated calls in SMAPI.
Version 2.12.1
Fixed API to be more compatible with mods that used an api that existed at one point? (Deepwoods should now be compatible)
Fixed shipping bin not adding in money.
Version 2.12.0
Updated the mod for Stardew Valley 1.4 and SMAPI 3.0.
Fixed NPCs having terrible pathing. Now they find their ways properly again.
Fixed a crash where saving when monsters are present breaks the game.
Monsters are no longer deleted when saving.
Saving during events and festivals are no longer possible in order to help prevent specific crashes.
Fixed npcs not walking when a save is loaded.
Fixed issue where save files were being deleted when saving in-game.
Added Save Anywhere API for mod users.
Save Anywhere save files are only deleted now when sleeping/saving at night in your bed.
Version 2.6
Fixed a bug where loading after saving in a farm building wouldn't correctly warp you back.
UPDATE FOR Stardew Valley 1.5+: You should go ahead and download the version maintained by Aredjay as they have done a wonderful job fixing bugs and making this mod compatible with Stardew Valley 1.5! Updated version found here!
Lets you save your game anywhere by pressing a key.
Updated for SDV 1.4! Compatible with Stardew Valley 1.4+ on Linux, Mac, and Windows. Requires SMAPI 3.0 or later.
Download this mod and unzip it into Stardew Valley/Mods.
Run the game using SMAPI.
Usage Press K to save anywhere. Edit the config.json file in a text editor to change the key (it will appear after you run the game once).
MOD AUTHORS: Save anywhere now has an official API with SMAPI! (I'm sorry this took so long.) Now if you are a mod author you can use this to hopefully solve some of the compatibility issues! The source code for that is here.