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About this mod

Lets you add music packs to Stardew Valley and play them without editing the game's default sound files.

Permissions and credits
MASSIVE Stardew Symphony 2.0 Remastered Update!

This mod was recently rewritten over the course of the last few months to support a ton of new features. If you downloaded this mod before you'll have to change some things to make your old music packs compatible. Please read the documentation guide under Usage here.

The new features include in the Remastered update:
-Supporting .wav files as well as the old .xwb files.
- A menu to allow for in-game editing of what songs play and when!
-The ability to set album artwork for different music packs!
-Support for music specific to
-Time of Day (Day or Night)
-Day of the Week (Mon,Tues, Wed, etc)
-Festival Specific Music.
-You can select between music that will play at all festivals and music that would play at specific festivals.
-Menu specific music.
-This means you can have different music play when you load the title screen, open a chest, or are fishing!
-Event specific music.
-Music that would play during specific cutscenes.

This is a music expansion API that lets you add music packs to the game and play them without editing the game's default soundtrack, see the Usage guide for how to get started!

Updated for SDV 1.3 Multiplayer Update!
Compatible with Stardew Valley 1.3+ on Linux, Mac, and Windows. Requires SMAPI 2.6 or later.

  1. Install the latest version of SMAPI.
  2. Install the Stardust Core mod.
  3. Download this mod and unzip it into Stardew Valley/Mods.
  4. Run the game using SMAPI.

Please read this documentation guide on how to use this mod/install music packs. The entire mod was rewritten in the 2.0 (also known as the Stardew Symphony Remastered update)

Please note that when the mod loads it has to load all of the .wav files, so please be patient if you have added a lot of music. 

Also if you are having issues with your .wav files not playing, open the wav file in a program such as audacity, save it as WAV(Microsoft) signed 16-bit PCM and use that converted .wav file instead!

Guide Link HERE

Edit the config.json file in a text editor to change the mod settings (it will appear after you run the game once).

See also