hey, I haven't tried it yet but I think I found one that can do the same or at least similar, it's called rock drop ores, from what I saw in its files it has a json to modify from which floor to which floor the objects appear and with what probability they can drop an item
Call me crazy but the description here is so vague that I dont even know how to begin to make any changes. Is there a guide that I am missing or maybe a set of instructions that some troll has conveniently erased? Can someone please help?
Would you make it so it works with the mod "generic mod config menu". Regardless Very good mod still!!!!! Thank you so much this actually makes the game very fun!
It seems to break the 'golden scythe' dungeon by the mines or any level that uses that tile set. They end up being completely empty. No monsters and no rocks.
However, I can overlook that. I reduced the rocks to 1/3. Still plenty to mine, but I don't have to constantly switch to my pick just to walk across the room. I also doubled the monster spawn rate, which makes the levels a lot more exciting.
My wish for an addition would be the ability to adjust the lighting levels. I really like how levels 1-40 gradually get darker. However, levels 41-120 are full daylight, which I find very annoying.
Which settings affect the number of monsters that spawn? I made no changes to the map layout section, yet there are a TON of monsters on each level. All i wanted was to increase the ore spawn.
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I deleted it because I couldn't find the ID of the assets and the ID of the objects. ;'(
It seems to break the 'golden scythe' dungeon by the mines or any level that uses that tile set. They end up being completely empty. No monsters and no rocks.
However, I can overlook that. I reduced the rocks to 1/3. Still plenty to mine, but I don't have to constantly switch to my pick just to walk across the room. I also doubled the monster spawn rate, which makes the levels a lot more exciting.
My wish for an addition would be the ability to adjust the lighting levels. I really like how levels 1-40 gradually get darker. However, levels 41-120 are full daylight, which I find very annoying.
I made no changes to the map layout section, yet there are a TON of monsters on each level. All i wanted was to increase the ore spawn.