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MissCoriel

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  1. MissCoriel
    MissCoriel
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    Hey everyone.. I hope you guys are enjoying this beta. I just wanted to touch bases with you on how the 1.0 is progressing:
    I have started to track relationships with conditional tokens. This gives the mod the ability to unlock certain events depending on your status with the NPC.
    The statuses are Unknown, Acquaintance, Friend, Good Friend, Great Friend, Crush, Dating, and Married.
    Each status except Unknown will unlock certain events (which are in the works right now... some that I already made are going to be there but I am making more.) that yield certain amount of Friendship points. (250FP = 1 heart). I will be adding stronger probability but also ensuring that the events can only happen if the NPC is there unless certain situations deem otherwise. Please feel free to post opinions and comments by replying to this post.
  2. Grymmobius
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    Tracking until 1.0 release. Definitely would like more organic NPC interaction in the game.
  3. Gabyor12345
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    Hello, I just discovered this mod pretty late and I love it so far, gives the game so much more life and variety, anyway i was wondering how things are coming along? Seems like its been a while, and just wondering (and hoping hahahaha) that this mod hasn't been abandoned :)
    1. MissCoriel
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      Hi there.. Still working on it, just my job has taken precedence. (Work for Hire Orchestrator)
      Please be patient :3
    2. Gabyor12345
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      Sure, sure please take your time :D i was just a little afraid this mod died hahahahaha please don't rush it, take all the time you need. good luck!!! :D
  4. EminentLine
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    Exactly what I wanted. More player/npc interaction. It's too bad the dev didn't add this to begin with, but hey, you've just given me another reason to love the modding community.
  5. HattedVagabond
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    The mod is enjoyable, but there's a problem that keeps proving to be too annoying to ignore-
    The events start too often- While I'd certainly enjoy partaking in the events, I don't feel like doing them *every time they occur.*

    The only change I would make is to allow us to apply some trigger of our own, instead of just occuring on their own.
    1. MissCoriel
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      the current form is experimental and proof of concept. The 1.0 release will be more varied and the chances reduced so you don't get them every day.
  6. livipup
    livipup
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    Tracking until full release :) This seems like it would be so much fun!
  7. StarainXO
    StarainXO
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    This is such a cool mod!
  8. Fleito
    Fleito
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    For the love of God please keep working on it okay?
    Its the one thing i feel missing so much in relationships with your friends or loved ones in stardew valley.

    Improving immersion in amazing way!

    I cant wait for more things to do with Penny.
  9. Sodlucas
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    Hey Miss. I will make a translation of this mod to Portuguese-BR since it's my mother lang. It's weird to play on a language and then it suddenly changes to english. It would be better to have a translated version for this. If you want, I can PM you with the files once I'm done. If not, I will just keep the translation for myself. Great mod btw!
    1. MissCoriel
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      Thank you for the interest. but be advised i am still working on it and it's going to get bigger soon
    2. Sodlucas
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      Don't worry. Once I make it, it will be a matter of keeping it up-to-date. If I find it exhaustive to translate many lines of dialogue, I might ask for help with some other people from my country that also does translations. I'm just getting busy with stuff, but I'll try to send the translation to you ASAP.

      Cheers ;)
  10. SSN01
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    Absolutely love the idea! Installing this right now.
  11. metalax
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    Just a thought, but you may want to put a 'not rainy weather' check on the trigger conditions for a couple of events. In particular Penny's book reading and Haley's seashell hunt. If you have the time, you could implement an alternative reading event over in the library on rainy days or during winter.

    Edit: After not having Emily's meditation event occur, I went checking the mod data to see if there was another condition or time required. Is there a reason for it to require the player to be female for the event to play?
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