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elnfl

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elnfl

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About this mod

This mod adds new liked/loved gifts that align with in-game lore. It also adds seasonal and friendship-dependent gift tastes that match character development/dialogue. For example, Abigail likes fairy stones, and Shane likes Joja Cola after his 6-heart event!

Requirements
Permissions and credits
Changelogs
Features 
  • Adds new permanently liked/loved gifts 
  • Adds seasonal gift taste adjustments 
  • Adds story-dependent liked/loved gifts (unlocked after certain heart events) 
  • Fully configurable - can toggle between vanilla/modded preferences for each individual character and item 

Changed Gift Tastes 
Abigail likes jack-o-lanterns 
  • Secret note #1 mentions that Abigail loves the smell of carved pumpkin.
Abigail likes fairy stones
  • Abigail likes purple, as well as the occult. Fairy stones are purple and an old miner's song says they are made from the bones of ancient fairies (see item description). 
Shane likes chicken statues 
  • Shane likes chickens.
Leah likes marble 
  • The item description says marble is a very popular material for sculptures. Leah spends each morning sculpting.
Lewis loves blueberries during summer 
  • On summer Sundays, Lewis asks the farmer if they have any blueberries and comments that he enjoys fresh blueberries.
Shane likes Joja Cola after his 6-heart event 
  • Shane starts cutting down on alcohol after his 6-heart event, and he has been seen drinking Joja Cola instead (see 14-heart event). He also loves Joja Cola when he is in the Movie Theater. 


Config Options 
You can change the config by editing the config.json file or by using the Generic Mod Config Menu
  • Enable Mod: When unchecked, no gift tastes will be changed (return to vanilla preferences). 
  • Toggles for individual preferences: When unchecked, the item will revert to its vanilla preference. 

Compatibility 
Compatible with Stardew Valley 1.6.

Suggestions
This mod changes only a handful of preferences so far. This is because I wanted to make sure every preference change was explainable by vanilla in-game content. However, if you have any ideas or suggestions, I am more than happy to hear them!