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Changelogs
Version 3.1
Fixed error with JsonAssets as a dependency.
Version 3.0.0
Added JsonAssets as a dependency.
Fixed bugs.
Version 2.0.0
Removed dependency on bwdyworks.
Removed drop from Green Slimes.
Made lockpicks much less likely to break.
Fixed support for other languages/platforms.
Item id is no longer calculated 'magically'. Just set it in the config file, defaults to 1600.
Version 0.5.0
Updated to latest bwdyworks
Should be more reliable
Added a couple missing doors
Version 0.2.0
Now works on interior doors as well.
Changed lockpick sprite.
Increased drop rates, decreased chance of breaking.
Safer item registration using bwdylib (new dependency).
Lockpicks lets you attempt to pick your way through locked doors. It will allow you to access locations early, referring to both time of day, and progression-wise. (As such, it could be considered somewhat unbalanced.) Curious? Missing your favorite NPC? Or just want to buy some seeds on a Wednesday? This could be the mod for you!
Multiplayer Compatible!
Multi-lingual! It should support every language the game supports. Uses some machine translations (for now), if you have a correction or suggestion please post it and I'll get it merged in.
Lockpicks work on most bedroom doors, exterior doors, and even a few special doors (like the sewer grate).
Once a lock is picked, it will remain unlocked for all players for the rest of the day.
Lockpicks have a very small chance of breaking on use.
Ensure that Json Assets 1.10.7 or newer is installed.
Decompress and drag the contained mod folder into your /Stardew Valley/Mods/ folder.
Purchase a lockpick from Pierre.
With the lockpick in your inventory, interacting with a locked door will provide a prompt offering the use of a lockpick.
Thanks for checking out this mod! ❤️ We hope you enjoy it as much as we do. If you do, consider endorsing the mod to help others find it. Here are some others you might like: