Stardew Valley
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  1. Forkmaster
    Forkmaster
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    Hello friends!

    I did a fast update of the map (version 2.0-betaX).

    Fixed/Updated:

    2.0-beta
    - Fixed some visual bugs.
    - Updated Farm Type Manager (spawns working again).
    - Removed "Optional Mods/Files" for fishing and the minecard. Will fix them soon™.

    2.0-beta2
    - Fixed visual bug after moving the greenhouse.
    - Will not support "Extended Minecard" mod anymore because i can't remove/edit the custom placed "farmstation". Minecard is still working fine.
    - Will not create custom files for "Teh's Fishing Overhaul" mod till SV 1.5.5 (out of beta).

    Will fix/update more things while playing the game.

    #############################################################################################################

    26 Feb 2023
    It will take some time but i'm working on the next version.
  2. Rambo4567878787878
    Rambo4567878787878
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    i cant leave through them bus exit playing on 1.6 can you please update
    1. Engelking
      Engelking
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      me too. seems to be this mod
    2. stevencool333
      stevencool333
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      我也是
    3. ispanika
      ispanika
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      I can confirm this Mod is cause of the issue, after 1.6 update, same with 1.6.1 Bug Fix Update.
    4. Zarhad
      Zarhad
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      I have actually fixed this using Tiled, I can talk you guys through how to fix it if you want.
      But that being said am I allowed to upload my version to Nexus mods given most of the credit should go to Forkmaster.
      @Forkmaster is this mod open source?
    5. ywhy520
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      Give a man a fish and you feed him for a day.Teach a man to fish and you feed him for a lifetime,Please teach me,please
    6. Rambo4567878787878
      Rambo4567878787878
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      It was fixed for me when I downloaded this custom farm mod loader mod I can't rember what it's called but if you scroll through you will find it
    7. Zarhad
      Zarhad
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      Okay,


      • Download and install Tiled 
      • Open Tiled, go to Edit > Preferences > Plug-Ins and enable tbin.dll. This will allow us to open the farm map.
      •  Open the mod file. Press on "Open File or Project..." and Navigate to your Stardew Valley mods folder, go into FarmExtended/Assets and open Farm.tbin
      • Don't be worried if you open it and all you see are red boxes, this is because the textures/tilesets have not been loaded. This doesn't matter to us as we are changing a setting, not the Map itself. (Although if you want to you can)
      • Once you have opened the TBin a table with settings pops up alongside the map. Here you will want to look in Custom Properties and Warp. Change the entry within the Warp property to:

      81 16 BusStop 11 23 81 17 BusStop 11 23 81 18 BusStop 11 23 40 65 Forest 68 0 41 65 Forest 68 0 42 65 Forest 68 0 40 -1 Backwoods 14 39 41 -1 Backwoods 14 39 34 5 FarmCave 8 11 11 86 Woods 47 4 12 86 Woods 47 4


      Save and run Stardew Valley

      The difference here is the "BusStop 0 23" Which says we are going to the bus stop at X-coord 0, and y-coord 23 making you spawn outside of the map in 1.6, I edited this to "BusStop 11 23" and that fixes this problem.  
    8. ywhy520
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      TYSM
    9. Engelking
      Engelking
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      I tried it with Tiled, but the moment I save Farm.tbin with it (even if I dont change anything; just open and save), I cant load any savegame. If I put a fresh downloaded Farm.tbin in, it works again (besides not being able to go to the bus stop).
      I tried starting Tiled as admin, but that wasnt it.
      Anyone any Idea? Do I have to change any saving settings in Tiled or something?
    10. Ejastik
      Ejastik
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      My farm was missing textures and objects after been edited in Tiled. So I used hex editor to change "Warp" property. It worked for me.
    11. Engelking
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      Thank you @Zarhad for the fix method and thanks to @OlexK16 for suggesting a hex editor after it failed at first. That fixed it for me.

      Edit. After sleeping once I only have the standard farm whenever I use a file with changed warp points :( I can reproduce that.
    12. Ejastik
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      @Engelking my farm remains custom after night.
      Maybe there is some night event, after which the map is reset? Or conflict with another mod?
    13. alexrobut
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      What hex editor? What file did you open? I'm doing this on Steam Deck and don't want to mess with Tiled...  :)
    14. Rambo4567878787878
      Rambo4567878787878
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      I edited it and my game crashed after?
    15. danceparty15
      danceparty15
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      Custom Farm Loader Fixed the issue for me. Just download and place in mods folder and run Stardew. 
    16. ericakennedy
      ericakennedy
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      I followed this tutorial for another custom map, but every time I leave the house the game crashes
    17. wlmsn
      wlmsn
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      This actually fixed it right away without any hassle, thanks a lot buddy
    18. ericakennedy
      ericakennedy
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      What hex editor did you use?
    19. Iddit
      Iddit
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      Custom Farm Loader Omg this fixed it, when i tried the other method with tiled it just blackscreened and killed my game. Custom farm loader worked!
    20. sizzlepoo
      sizzlepoo
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      Thank you, Custom Farm Loader fixed it for me!
    21. Haneeno
      Haneeno
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      FINALLY after 60 hours of playing the game lol, thank you.
  3. makeitbiggerandbetter
    makeitbiggerandbetter
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    Hey, could someone make another 1.6 bug fix for this mod? cause the other one doesn't work
  4. fivepeepeeman
    fivepeepeeman
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    update for 1.6 https://www.nexusmods.com/stardewvalley/mods/20795
  5. BunnySue
    BunnySue
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    Will this ever be updated for 1.6?
  6. SilentErik
    SilentErik
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    Is there a way to disable the secret woods shortcut? It's causing conflicts with mods that affect the secret woods
    1. bloomphases
      bloomphases
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      i'm having issues with my secret woods as well, every so often when i enter it i get completely stuck off bounds in a spot i can't move from and can't see my character either, and i either have to restart the game and lose all of my progress for that day or wait until my character passes out from exhaustion, i'm really hoping it can be fixed
    2. SilentErik
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      What I ended up doing was go into the assets folder and delete the "Woods.tbin" file, then I just fenced off the farm entrance and went the long way
  7. Straccia
    Straccia
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    is not compatible with Stardew Valley Expanded :(
  8. wlmsn
    wlmsn
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    there has been a fix due to farmtypemanager update - 30.03.2024
  9. urafedex12
    urafedex12
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    Hi all,

    Is there a way to get  rid of the "shadow" pet food bowl? The new update allows for us to move the pet bowl and I've accepted the new spot for the new bowl, but soon after realized there is a copy of the food bowl that is taking up that space and is not interactable. Was hoping there would be a way to refresh the map if possible. 

    Thank you
  10. ultimatepoche
    ultimatepoche
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    beautifully integrated and working as a charm! really nice job, many thanks :)  
  11. yuk75
    yuk75
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    Could you make the left side squared like the right side is too? So paths and plots can be straight on both sides? I love how this map looks and really want to give it a go :D.