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Dylan James

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DylanJames

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About this mod

Replaces the ambient audio for every mine shaft biome with less harsh, more subtle, and non-distracting sounds. Faithful to vanilla, no audible clicking, and well-optimized.

Requirements
Permissions and credits
Changelogs


REQUIREMENTS

⧉ㅤContent Patcher

RECOMMENDATIONS

⧉ㅤBetter Night Time Sounds
⧉ㅤCustomizable Elevator Bell Ding Sound Replacer (for Prismatic Slime farming...)


DESCRIPTION

Replaces the ambient audio for each mine shaft biome with more subtle and less harsh sound.
Default is a subtle wind bed. Both the ice and lava floors have variations suitable for their environment.

The "frozen" floors have have a subtle treble "drone" effect with eerie convolver reverb.
The "lava" floors have a subtle bass "drone" effect and low passed "lava" bubbles similar to vanilla.



⚠️ Try listening with headphones...!


BOTTOM TEXT

The vanilla cave sound is pretty much a loud, click-y, low quality white noise loop in vanilla.
It hovers around the 500Hz - 1.5khz range. This gets in the way of combat sounds and effects.

This one is actually a bit lazy – it was for my personal game setup.
In a future update, I will mess around with the start and end points.

I would love to clean up the "cavedrip" sound with Content Patcher, but there are currently issues when doing so.
When you replace certain sound effects, it breaks resampling and velocity (sounds no longer change pitch or volume).