Plantable coconut, configurable wood and hardwood drop on chop, growth rate, seed drop on chop and shake, tapped items duration and quality, mystery box and skill books drop on shake.
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Changelogs
Version 1.0.1
Add mystery box and skill books
Version 1.0.0
Initial release
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When you chop tree for seed for field snack but you don't get it and near exhaustion or running across the map with tree fertilizer but waiting them to grow naturally just takes forever, and no matter how much you plan, you always find yourself short of wood and hardwood.
This mod addresses all wild trees issues with these key features:
GrowthChance: chance each day tree grow to next stage (0 will never grow, 1 will grow every day)
SeedOnShakeChance: chance each day tree will drop seed when shaken (0 never, 1 always)
GrowsInWinter: whether tree can grow in winter
ChopItems: include extra wood and hardwood drop
Note that seedling won't grow past stage 4 if 8 tiles surrounding it has mature wild tree. Mystery box only appear if you have played for 50 days or if you have claimed 2 ticket prizes.
Extra features:
Skill book drop chance, number and type on shake
Mystery box drop chance and number on shake
Mushroom tree tapper: add morel, chanterelle, truffle and magma cap
Coconut can be planted and tapped to produce oil
Green rain tree can be tapped to produce moss
Hazelnut drop whole fall season and not replacing maple seed
Golden coconut drop chance and number on shake
Mushroom hat drop chance and number on chop
Tapper: configurable max item produced, days ready and quality
Whether it is leafy or not during fall and/or winter