Time never stops in singleplayer, when you pause game, prompt messages, etc time won't freeze as in multiplayer Time will only stop with the command /pause as in multiplayer, or by disabling it in mod menu config
- THIS HASN'T BEEN FULLY TESTED AS IM THE ONLY ONE USER -
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Changelogs
Version 1..0
Mod done by Chatgpt with my help while i insulted him for various problems and errors, also with help of deepseek
So now that we have the best mod (Timespeed) that allows us to slow time in singleplayer, i've found that as i use a lot the menu, and go fishing, and etc, that dead time makes the days ultra longer, therefore i've found that a multiplayer pace time is better for me, therefore i went to ChatGpt and voila, here this small mod, that i've tested it a bit.
Functionality:
- Time never stops in any message prompt (pause, eating, etc) - Npcs and Enemies don't freeze while pausing (Enemies hit you while you in the inventory as the same as multiplayer) - Compatibility with GenericModConfigMenu - Functionality as in multiplayer, /pause pauses the game and enemies as it disables the mod, /resume or /pause again enables the mod and unpauses it