Just in case others are confused about why Vortex keeps yelling about pictures outside of a relevant folder, the Creator did explain in the mod post that you should put these in the asset folder for the Tractor mod but my ADHD brain thought that Vortex was going to figure that out for me but nope. I did eventually figure it out, and I'm happy to have my garage match my village now. ^-^ I went to Stony Brook Park as a kid and it's still one of my favorite places on Earth to this day so I'm grateful to have these sprites ^-^
Hey Do I need to manually change the garage file used every time the season changes, or just dump all four into the assets folder and it will change automatically each season? Thanks
I had the same question, but then ran across this information on the original Tractor Mod Github page:
"You can drop new PNGs into the assets folder to change the appearance of the tractor or garage. For a seasonal texture, just prefix the name with the season (like spring_tractor.png). The mod will load the seasonal texture if present, else it'll load the default name (like tractor.png)."
Link here: https://github.com/Pathoschild/StardewMods/tree/stable/TractorMod#custom-textures
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Do I need to manually change the garage file used every time the season changes, or just dump all four into the assets folder and it will change automatically each season? Thanks
"You can drop new PNGs into the assets folder to change the appearance of the tractor or garage. For a seasonal texture, just prefix the name with the season (like spring_tractor.png). The mod will load the seasonal texture if present, else it'll load the default name (like tractor.png)."
Link here: https://github.com/Pathoschild/StardewMods/tree/stable/TractorMod#custom-textures