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File information

Last updated

Original upload

Created by

barfyscorpion and sylveonne

Uploaded by

ennoevlys

Virus scan

Safe to use

About this mod

barfyscorpion's original furniture replacements...now CP- and DGA-compatible!

Requirements
Permissions and credits
This mod either replaces some furniture items in the game (Content Patcher version) or adds new furniture items to the game (Custom Furniture version). Please download your files accordingly!

Install (Content Patcher)

How to use (Content Patcher)
Once you've downloaded the content pack and dropped it into your Mods folder, feel free to open the content.json and choose to enable or disable each specific piece of furniture. By default, all are enabled (set to "true") but if you'd like to turn one off, just change the "true" to "false". Each item has a name so you don't need to hunt through the spritesheet to figure out what's what. :D

Install (Dynamic Game Assets)


How to use (Dynamic Game Assets)
Once you've downloaded the content pack and placed it in your Mods folder, the furniture will be available through the Furniture Catalogue. The Furniture Catalogue item is purchasable through Robin's Carpenter's Store for 200,000g after upgrading your farmhouse once (this is vanilla game behavior). Items are also available for purchase directly from Robin. (Probably. I think. I haven't used DGA yet myself.)


Compatibility
  • Works with Stardew Valley 1.5.6+ on Linux/Mac/Windows.
  • Works in single player. 
  • Works in multiplayer with no issues as the Content Patcher version (if you want your friends to see it, they should also download the mod though). 
  • If you wish to download the DGA version so that the vanilla furniture/already-replaced-vanilla-furniture isn't overwritten, the other players will have to install the other prerequisites in addition to this mod. Not having all players install these will cause the game to crash (most likely for the person without the files installed), as the game will attempt to load image files that aren't there.


Up Next!
  • I'm hoping to convert the matching walls and floors to both CP and CWF in the near future. Those will probably be uploaded as a separate mod, but I'll be sure to have this one link to it once it's released. 3/23/23: It's been such a long time that PyTK is being discontinued so this probably isn't happening.
  • I can also convert the buildings found in the original thread if anyone wants them, but as I'm not using them myself, I won't without a request.
     
     
    Credit

    • barfyscorpion and their lovely pixels
    • Pathoschild for SMAPI and Content Patcher
    • Platonymous for PyTK and Custom Furniture (and inspiring me to learn to mod!)
    • spacechase0 for SpaceCore and Dynamic Game Assets
    • shoutout to foggywizard for teaching me how to graph again lmao and the SDV Discord's #modding channel for all their support and answers to my various questions!!
    • and thank you to Amariel34 on Discord for pointing out the very glaring errors in the CF version that I somehow missed ;o;
    • newest thank you to Lulu Borealis for explaining what DGA is and why to swap to it!