STARDEW VALLEY
Loved Labels by Advize and Jinxiewinxie
Stardew Valley » User Interface
Added: 08/04/2016 - 02:00AM
Updated: 18/07/2017 - 05:32AM

1,760 Endorsements

2.1 Latest version

31,159 Unique D/Ls

99,014 Total D/Ls

242,945 Total Views

Uploaded by jinxiewinxie

Description

Last updated at 5:32, 18 Jul 2017 Uploaded at 2:00, 8 Apr 2016




Information:

This mod was a professional collaboration between Advize and myself. 

Requires SMAPI 0.40.1.1 or later.

It adds a tooltip label near your cursor when you mouse-over a pet or farm animal letting you know if they have been petted or not. You can customize the text that the label uses in the config file.

Here's a .gif showing the mod in action:




Download:

Download Here on the Nexus (just click the file name or "download manually". Ensure you are using SMAPI 0.40.1.1 or above. 


Installation Instructions:

  • Download the mod
  • Extract the archive
  • Go to AppData\Roaming\StardewValley
  • Add the folder inside the Mods folder


To use:

Just start your game using StardewModdingAPI.exe, the config file will be created when you first load up the game.

You can edit the text the labels use by editing the config file. Replace the words inside the quotes for each one to specify a different label to use. For example:

You can change this

 "AlreadyPettedLabel": "Is Loved",
  "NeedsToBePettedLabel": "Needs Love"

To this

  "AlreadyPettedLabel": "Has already been petted",
  "NeedsToBePettedLabel": "Needs to be petted"

and you'll see the new labels in game.


Credits:

The initial idea for this was inspired by Orspeeder's Chest Label System mod. Also, thank you to Legiion/TheCatMan of NPC Gift Taste Helper for helping Jinxie gain a better understanding of using custom assets. 


Changelog:
10/03 2.0
Compatible with Stardew Valley 1.1 update and requires SMAPI 0.40.1.1
4/7 1.0
Initial Release
4/28 1.1
Re-designed how pet labels work. Labels should correctly display whether you've pet your pet(s) that day.