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About this mod

This mod fleshes out Marlon and Gunther, giving them schedules that they follow, dialogue, birthdays, heart events, and more. You can befriend them and give them gifts.

Permissions and credits
Have you ever wondered who Marlon and Gunther really are? Or what their stories are? They're both named characters who seem important to the town, but you can't friend either of them, give them gifts, or even talk to them. They never move except during the few events they're in. Befriend Marlon and Gunther fleshes out these two interesting characters, giving them backstories that you can slowly learn about as you become better friends with them, heart events that give you a deeper look into their stories, daily dialogue, gift tastes, and more.

This mod makes a number of changes to the game. It's primarily run through SMAPI, so it requires the newest edition of SMAPI. It also requires Content Patcher.

Marlon's birthday is Fall 8 and Gunther's is Spring 22.


This mod isn't (and will never be) compatible with SVE but may be compatible with other map mods. It removes a few tiles in the museum and Adventurer's Guild maps using Content Patcher so Marlon and Gunther's desks are accessible. Map recolor mods will be compatible, but mods that edit those specific tiles won't.

Not compatible with other mods that add Marlon and Gunther (ex. Make Marlon Real).


Just unzip the file then drag BefriendMarlonAndGunther into your Mods folder, found inside your app package (on Macs) or inside the StardewValley folder (on Windows).

That's all! Enjoy befriending Marlon and Gunther!


Uninstall by removing the mod folder then installing the optional Unfriend Marlon and Gunther file from Nexus. Play through at least one in-game day with this mod, then you can remove it. (Note: This is optional, but Marlon will stay in your relationships tab until the mod is fully uninstalled.)


Thanks to everyone in the Discord for helping me out with all my countless questions and problems. A huge thanks to EternalWraith - I couldn't have done any of this without you.

Thanks to PathosChild for updating the mod to work without XNB edits.

Thanks to HopeWasHere for creating much better-looking sprites than I'd originally created.