Important Note for everyone, this mod is still in a form of hard install. It does not require SMAPI because you are intended to replace the base files of your games.
It shouldn't be impossible to make a Content Patcher version... and considering the poster has been offline for years, someone else will have to. I might, but I make no promises.
i've downloaded this mod, but the file that i downloaded is an text, someone know how can i put it to work on my SMAPI? (sorry if my english's a little bad, i'm still a sudent, so i commit some errors TvT.)
regarding the trash can/other invisible sprites, i believe I've fixed it.
if you just dont remove the original Cursors.xnb files it'll be all god. So basically after you've moved all the monster valley files, go back to the original/backup/copy files you made (they did say it's a good idea to do etc) and move the Cursors.xnb and Cursors2.xnb back over to the original/now-monster-valley files. does that make sense?
basically don't get rid of the og cursors.xnb (etc) files,,,
I'm so tempted to see if I can get permission from this mod author and the author of Fairydew Valley to use the assets from both mods and expand on them
all of the authors on this mod have been dead online for over 3 years, I think you won't be able to get permission but I think it's be long enough that you can update it anyway?
Ask AirynS about it maybe as their the guardian of artist rights for Stardew mods.
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It shouldn't be impossible to make a Content Patcher version... and considering the poster has been offline for years, someone else will have to.
I might, but I make no promises.
(sorry if my english's a little bad, i'm still a sudent, so i commit some errors TvT.)
Then to extract it, you'll need 7-zip.
Download and open 7-zip, then extract it.
but like seriously this is a cool concept and looks cool as well
if you just dont remove the original Cursors.xnb files it'll be all god. So basically after you've moved all the monster valley files, go back to the original/backup/copy files you made (they did say it's a good idea to do etc) and move the Cursors.xnb and Cursors2.xnb back over to the original/now-monster-valley files.
does that make sense?
basically don't get rid of the og cursors.xnb (etc) files,,,
Ask AirynS about it maybe as their the guardian of artist rights for Stardew mods.