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  1. xicichu17
    xicichu17
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    这是中文机翻:
    {
        "GlimmeringNodesAndClumpsEmeraldNode_Translated": "翡翠节点",
        "GlimmeringNodesAndClumpsEmeraldNode_Description_Translated": "封闭在石头中的高品质翡翠。",
        "GlimmeringNodesAndClumpsAquamarineNode_Translated": "海蓝宝石节点",
        "GlimmeringNodesAndClumpsAquamarineNode_Description_Translated": "封闭在石头中的高品质海蓝宝石。",
        "GlimmeringNodesAndClumpsRubyNode_Translated": "红宝石节点",
        "GlimmeringNodesAndClumpsRubyNode_Description_Translated": "封闭在石头中的高品质红宝石。",
        "GlimmeringNodesAndClumpsTopazNode_Translated": "黄宝石节点",
        "GlimmeringNodesAndClumpsTopazNode_Description_Translated": "封闭在石头中的高品质黄宝石。",
        "GlimmeringNodesAndClumpsAmethystNode_Translated": "紫水晶节点",
        "GlimmeringNodesAndClumpsAmethystNode_Description_Translated": "封闭在石头中的高品质紫水晶。",
        "GlimmeringNodesAndClumpsDiamondNode_Translated": "钻石节点",
        "GlimmeringNodesAndClumpsDiamondNode_Description_Translated": "封闭在石头中的高品质钻石。",
        "GlimmeringNodesAndClumpsCopperNode_Translated": "铜节点",
        "GlimmeringNodesAndClumpsCopperNode_Description_Translated": "一条纯铜脉。",
        "GlimmeringNodesAndClumpsIronNode_Translated": "铁节点",
        "GlimmeringNodesAndClumpsIronNode_Description_Translated": "一条纯铁脉。",
        "GlimmeringNodesAndClumpsGoldNode_Translated": "金节点",
        "GlimmeringNodesAndClumpsGoldNode_Description_Translated": "一条纯金脉。",
        "GlimmeringNodesAndClumpsIridiumNode_Translated": "铱节点",
        "GlimmeringNodesAndClumpsIridiumNode_Description_Translated": "一条纯铱脉。",
        "GlimmeringNodesAndClumpsCoalNode_Translated": "煤节点",
        "GlimmeringNodesAndClumpsCoalNode_Description_Translated": "一块煤。",
        "GlimmeringNodesAndClumpsClayNode_Translated": "粘土节点",
        "GlimmeringNodesAndClumpsClayNode_Description_Translated": "一块粘土。",
        "GlimmeringNodesAndClumpsSaltpetreNode_Translated": "硝石节点",
        "GlimmeringNodesAndClumpsSaltpetreNode_Description_Translated": "一块含有爆炸物的硝石。",
        "GlimmeringNodesAndClumpsMonsterNode_Translated": "硝石节点",
        "GlimmeringNodesAndClumpsMonsterNode_Description_Translated": "一块含有爆炸物的硝石。"
    }
  2. Deedlit82
    Deedlit82
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    Hello, just wanted to report that after the latest update of item extensions, the custom small gem nodes consistently yield nothing (not even rocks) when mined manually; when exploded with bombs, they work normally instead (if it makes any difference, mining is level 5 with double gem perk).
    1. evilforce111
      evilforce111
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      also experiencing this issue!
    2. kwasss
      kwasss
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      yes i hava the same problem
    3. enderxenocid
      enderxenocid
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      Same. Thankfully I hadn't completely deleted the previous version of item extensions, reverted to older version and the nodes are working normally.
    4. JaeGeek
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      Yes I had this issue also and its that the Item Extensions mod required has been updated since this mod was last updated and seems to be an issue.   If you revert Item Extensions mod back to 1.14.0 it fixes the issue
    5. AnonKat89
      AnonKat89
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      Thank you so much cause this was driving me bonkers! Will my game still work if I revert it back?
    6. Lumisteria
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      Reverting back shouldn't cause issue in this case!
    7. magicdabs64
      magicdabs64
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      I'm having this problem aswell. Came on here to see if this was a known bug. How can I fix this?
      (Is there a way for this to work without reverting back and if not, how can I revert back?)
    8. Lumisteria
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      I don't know a way to do it without reverting back, and to revert back you go on Item Extension page and use the previous version from the file page.
    9. Deedlit82
      Deedlit82
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      The bug only works with "custom" and "small" nodes - the big nodes, and the vanilla ones are all unaffected; just use bombs or slingshot+ explosive ammo and you will get the normal loot... just a tad annoying to remember NOT to dig em manually :P

      Fingers crossed for a fix eventually (prolly on IE side though).
  3. niedroProg
    niedroProg
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    Any update on diamond nodes being too common? Compared to other nodes and the vanilla diamonds they spawn way too frequently and ruin the balance a bit.
    1. Lumisteria
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      It's beyond my control.
      At the moment all my nodes have equal chance of spawning in term of pure frequency, and the rarest nodes have additional restriction that entirely prevent them to appears on some days. There's nothing else more i can do about it, either it's an IE issue in the way nodes are picked (which is possible) or you aren't on latest update (or both.)
    2. niedroProg
      niedroProg
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      Now that I think about it, it might've been a lucky day for these nodes to spawn as I haven't encountered so many of them the next few days. However, I can't figure out from the JSON file what day(s) it actually is.
  4. Se7enArcher
    Se7enArcher
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    I rarely encounter any Clumps nodes in the Skull Cavern. Currently, the mods related to ores I have are More Custom Gems Conversion, The Geology, MineTweaks, and Ore Increase V3. However, Nodes consistently appear.
    I have already reached the 400th level, and the probability of that is quite low.
    But the probability of Clump_CoalOre appearing is particularly high.
     No matter how I adjust the others, I cannot increase the generation rate, even with SpawnFrequency set to 0.75
    Even when I launch this MOD alone, it's still the same; I can hardly see any Clumps even at 2000 layers
  5. hsifyppah
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    I didn't read the changelog and encountered the monster nodes by surprise, and I laughed so hard! You're in a mine, of course some of these random boxes are full of bats! I love it. 
  6. SilverJD
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    Hello, just stopping by to ask if you could increases the amount of hits it takes to break these clumps and nodes. Its very unsatisfying to finally find one (Since they are supposed to be rare) and have it break in less hits than a common rock.

    With an Iridium Pickaxe it should take at the minimum 4 hits to break, just to savor the find.

    If you would, Thank you
    1. Lumisteria
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      No, the way the framework works doesn't allow to fine tune the number of hit needed in such a way.
    2. SilverJD
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      So it's a limitation, that's to bad. 

      Thank you for the response tho.
    3. SilverJD
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      Hello, I was looking a bit around the code and you can definitely change the required hits to break these rocks Its under the name of.

      "Health" : 10,

      In the "Clumps.json" file, each resource has its own Health. An example I set one to 40 and with an iridium pick it took 14 hits to break, at health of 100 it took 34 hits. For the Normal 10 it takes 4 hits (Said before it should take at minimum 4 hits with an iridium pick I was using prismatic tools at that time so I was just guessing haha) 

      Anyhow, you should play around with this to have some variance since they all break with the same number of hits.
    4. Lumisteria
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      It would affect the hits needed for non upgraded pickaxe too in way that i find tedious hence my previous answer.
      Feel free to edit files for personal use as you are motivated to look at stuff.
  7. NexusDevil360
    NexusDevil360
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    I've been encountering invisible nodes since I installed this mod, this is the second one I've managed to break and both dropped bombs from it, so I'm not sure what node is missing on my end


    1. Lumisteria
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      I possibly have an index error, thanks for the report with details! I appreciate it.
    2. Ravenswing17
      Ravenswing17
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      I'm also having this issue
    3. Lumisteria
      Lumisteria
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      Yes, i have several things i want to do mod related, this one will be fixed when an update will be pushed.
  8. kangmmmmmmm
    kangmmmmmmm
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    I can't destroy what the problem is with these ores
    1. Lumisteria
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      It can be a mod interaction.
  9. Gaelmendo59
    Gaelmendo59
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    Hello, I wanted to know what I need to change for clumps to appear more in caves, I saw in the Clumps.json that there is some lines that say "SpawnFrequency", so does the spawn frequency line is the one that I need to change?, also in that line the limit for spawnFrequency is 1?, also there are some lines that say "Chance", what do they do?, srry if the questions are basic.

    edit: The thing is that I dont see any clumps in my save :(, from level 1 to 100
    1. Lumisteria
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      If you want to edit, i suggest looking at Item Extension documentation for more details :) Note that the chances are on the low side but if you don't see any custom node over nearly the entire mine descent then you may have an issue and i would check that the mod is working first (error in log and such) before trying to edit stuff.
  10. MetaSamsara
    MetaSamsara
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    Is this mod the reason I keep getting purple quality gems? How can I disable gem quality? Even with bigger inventory mod, a dive in the skull cavern is an inventory management nightmare. I am making enough profit as it is with increasing spawn rate and amounts, no need to triple their price.
    1. Lumisteria
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      Hi, i don't think it's this mod, but you can probably test and see and then report stuff to the right mod? :)
    2. riotgirl5989
      riotgirl5989
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      If you have any farm animals that drop gems like the frogs then it's probably that. It's a known game thing with animals. They will always drop quality regardless of what an author puts in because it's based on the animals hearts with you.

      I recommend tbe mod Quality Smash. It helped me with this.