Stardew Valley

File information

Last updated

Original upload

Created by

Endwyr

Uploaded by

Endwyr

Virus scan

Safe to use

About this mod

Vanilla+ style mod that makes the Community Center slightly more busy.

Requirements
Permissions and credits
Changelogs
After completing the Community Center, NPCs will visit more often during their downtime!

Note: This mod ONLY changes Schedules after completing the Community Center and watching the Cutscene. It doesn't add any content, visual changes, or dialogue (unless you download the optional Junimo expansion, then it adds a new Junimo character).

== Schedules ==
~Alex likes to work out in front of the fire, and plays catch occasionally.
~Abigail comes to play flute very frequently.
~Haley takes pictures of the Historic Community Center, the Fish & Alex, hoping to start a portfolio.
~Maru tinkers with various things in the Center.
~Sam comes  for some occasional quiet to play his gameboy, and hangs out with Sebastian by the Fish. On Thursdays he spends time with Penny.
~Elliot, Harvey, & Penny like to read the old books.
~Leah paints, sometimes she invites Elliot to sit with her.
~Shane comes to watch the Fish on Sundays, instead of drinking.
~Emily visits the loom more often.
~Penny brings the kids (Jas & Vincent) to school on Wednesdays (Tuesday/Friday are still in the Museum)
~Dusty joins Alex on his visits (if you have DustyNPC mod installed)

~A number of characters also hang out outside of the Center after it has been completed.
~Other characters may visit on rainy days, but are largely unchanged otherwise.
~Some characters shelter in the Community Center during Green Rain.

Mondays:
Between 1-4 new visitors every Monday.

Tuesdays:
Averages 4 new visitors each week.

Wednesdays:
Penny brings Students on Wednesdays to learn about the region's History.

Thursdays:
2 New visitors on average each week.

Fridays:
Between 4- 5 new visitors, depending on the week.

Saturdays:
Every Saturday from 8pm-Midnight is Game Night. Sebastian and Sam lead the others in an ongoing campaign of Solarion Chronicles. Every week between 4-6 people join the campaign for the night.

Sundays:
Averages 3 new visitors every week.


== Preexisting Visitors (day of week) ==
~Robin (Mondays)
~Gus (Tuesdays)
~Emily (Fridays)
~Clint (Fridays)
~Jodi (Saturdays)
~Caroline (Saturdays)
~Evelyn (Monday, Thursday, & Saturdays)
~Lewis (Most Free Days)

== Optional Expansion ==
Juni the Junimo is the first Junimo you see in the Community Center when Lewis takes you inside! For some reason, only you can see them. Juni still likes to hide, however, and is happy to tell you all of the secrets that they overhear.

Juni loves talking, raw plants, and animal materials. DONT bring them fish or meat, it upsets them greatly!

== FAQ ==
~What does this mod do?
It changes NPC Schedules, that's it. No new mechanics, no new visuals, just a more active community.

~Why are there 2 files?
CommCenter+ is the vanilla+ mod that only changes schedules.
CommJunimo adds Juni the Junimo, once you complete the Community Center.

~Juni isn't appearing even though I completed the Center and watched the cutscene?
Save your game, close out, and then open it back up. Juni should now appear.

== TODO ==
~Move Aerobics to Community Center?
~Have Vincent/Clint join Game Night?
~Events?
~Add Leo/Linus/Wizard?

== Why this Mod? ==
So the Community Center is pretty empty most days, even with several NPCs already visiting it (see:Preexisting Schedules), but rarely did I ever have an excuse to go inside. When I was working on gaining max Hearts with NPCs in my main file, they were never at the Center, so I wanted to change that. I also noticed that the Saloon, Museum, and Community Center were the 3 main "Hubs" in Town, and I didn't want to take away from the other locations, or take Shopkeepers away from their posts. Because of this, I opted to use character's schedules on what I deemed to be their "free" days, or if they had a "free" few hours I routed them to the Community Center during that time. This resulted in mostly the Bachelors getting rerouted here, however I also had Characters spawn here (that didn't spawn in the Saloon or Museum) during GreenRain as a form of community shelter.

== Credit ==
Credit to Poltergeister for artwork!