It worked for me (1.6), but then one day all of the sudden Shane's room design changed. It's not the vanilla one. I have no idea where this room design came from
Edit: figured it out. SVE causes Shane's room to change after his 14-heart event. I would like to use the room design here though, so any help would be appreciated!
Tested this mod in 1.4 and it works normally. However, I tested with Sebastian's room and the frog terrarium from his 14 hearts event is there but don't have any collision, needs to be fixed.
Does anyone know how you can have the writing desk in Elliott's room as an individual object? I have been trying to look mod for it without success....
i am very confused i cant get this mod to work the only thing that happens is a duplicate of my spouses room does this mod not work on the latest version?
[Content Patcher] SMAPI found an issue with 'Maps\spouseRooms' map load: mod has no tilesheet with ID 'sewer'. Map replacements must keep the original tilesheets to avoid errors or crashes.
Any clue on this? Is it ok if I keep playing with the mod isntalled?
This mod broke my game! I'm not sure what to do now, but I can't load my save file. I had just gotten married in the game and the day after my wedding my game is broken. Any suggestions on fixing it? Deleting the mod does not help. SMAPI error pasted below.
[SMAPI] An error occured in the overridden update loop: System.Exception: The specified Tile Index is out of range at xTile.Tiles.StaticTile..ctor (xTile.Layers.Layer layer, xTile.Tiles.TileSheet tileSheet, BlendMode blendMode, Int32 tileIndex) <0x18308a090 + 0x00167> in <filename unknown>:0 at FarmHouseRedone.FarmHouse_showSpouseRoom_Patch.pasteTile (xTile.Map houseMap, xTile.Map sectionMap, Point housePoint, Int32 x, Int32 y, System.String layer, Boolean destructive) <0x1b6f03780 + 0x008cc> in <filename unknown>:0 at FarmHouseRedone.FarmHouse_showSpouseRoom_Patch.pasteMapSection (xTile.Map houseMap, xTile.Map sectionMap, Point housePoint, Rectangle sectionRect, Boolean destructive) <0x1b6f01e00 + 0x0032d> in <filename unknown>:0 at FarmHouseRedone.FarmHouse_showSpouseRoom_Patch.pasteCellar (StardewValley.Locations.FarmHouse house) <0x1b6f00bc0 + 0x002f8> in <filename unknown>:0 at FarmHouseRedone.FarmHouse_showSpouseRoom_Patch.Prefix (StardewValley.Locations.FarmHouse __instance) <0x1b6f00550 + 0x00150> in <filename unknown>:0 at (wrapper dynamic-method) StardewValley.Locations.FarmHouse:StardewValley.Locations.FarmHouse.showSpouseRoom_PatchedBy<mabelsyrup.farmhouse> (object) at FarmHouseRedone.FarmHouse_setMapForUpgradeLevel_patch.Prefix (Int32 level, StardewValley.Locations.FarmHouse __instance) <0x19ba626d0 + 0x001fe> in <filename unknown>:0
Tested today with all marriage canidates using game version 1.4.3. It loads the original look, Look A, of the original mod and worked without issues. Abigail's room even reflects the changes CA made to her hamster cage. Tested it with SMAPI and it loaded up alongside 80 other mods. Happy gaming!
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Edit: figured it out. SVE causes Shane's room to change after his 14-heart event. I would like to use the room design here though, so any help would be appreciated!
I have been trying to look mod for it without success....
Any clue on this? Is it ok if I keep playing with the mod isntalled?
It says "sewer", so probably something to do with having Krobus as roommate.
[SMAPI] An error occured in the overridden update loop: System.Exception: The specified Tile Index is out of range
at xTile.Tiles.StaticTile..ctor (xTile.Layers.Layer layer, xTile.Tiles.TileSheet tileSheet, BlendMode blendMode, Int32 tileIndex) <0x18308a090 + 0x00167> in <filename unknown>:0
at FarmHouseRedone.FarmHouse_showSpouseRoom_Patch.pasteTile (xTile.Map houseMap, xTile.Map sectionMap, Point housePoint, Int32 x, Int32 y, System.String layer, Boolean destructive) <0x1b6f03780 + 0x008cc> in <filename unknown>:0
at FarmHouseRedone.FarmHouse_showSpouseRoom_Patch.pasteMapSection (xTile.Map houseMap, xTile.Map sectionMap, Point housePoint, Rectangle sectionRect, Boolean destructive) <0x1b6f01e00 + 0x0032d> in <filename unknown>:0
at FarmHouseRedone.FarmHouse_showSpouseRoom_Patch.pasteCellar (StardewValley.Locations.FarmHouse house) <0x1b6f00bc0 + 0x002f8> in <filename unknown>:0
at FarmHouseRedone.FarmHouse_showSpouseRoom_Patch.Prefix (StardewValley.Locations.FarmHouse __instance) <0x1b6f00550 + 0x00150> in <filename unknown>:0
at (wrapper dynamic-method) StardewValley.Locations.FarmHouse:StardewValley.Locations.FarmHouse.showSpouseRoom_PatchedBy<mabelsyrup.farmhouse> (object)
at FarmHouseRedone.FarmHouse_setMapForUpgradeLevel_patch.Prefix (Int32 level, StardewValley.Locations.FarmHouse __instance) <0x19ba626d0 + 0x001fe> in <filename unknown>:0
(I'm not the mod creator, but hopefully this info can help me or someone else help you 3:)