About this mod
Pauses time in multiplayer sessions when time should be paused for all connected players.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
Forked from original creator's jorgamun's mod, which can be found on GitHub and NexusMods.
To install, place the PauseInMultiplayer folder from the .zip into your StardewValley/Mods folder.
Additional Features
- Stops food and drink buffs from ticking down while the game is paused.
- Locks monster positions and player health while paused.
- Slows down clock time if all players are in the Skull Cavern as it does in single-player.
- Displays a subtle X graphic over the game clock to better indicate when time is paused.
- Vote pause function, where if all players vote to toggle pause (default key: Pause/Break) then the game will pause until one of them
votes to toggle pause again. - Pause override hotkey (default: Scroll Lock), allowing the host to manually toggle pausing the game regardless of status or votes
- Optional setting to pause time when any player is in a cutscene (disabled by default)
- has a menu open
- is engaged in dialogue
- is shopping
- is processing geodes
- is in the animation of pulling crops
- is changing map locations
- is in an event
- is reeling in fish
- is playing an arcade game
- is playing darts
- is playing the crane game
- is watching a movie
- is gambling
- is being asked to use an item (such as eating food)
Time will also pause while all players have voted to or while the host has used their pause override hotkey, in addition to these conditions. If the host has enabled it, time will also pause when any player is in a cutscene.
The game clock will stop advancing when time is paused. NPCs, farm animals, and monsters will lock positions.
Monsters and player hitpoints lock as of 1.4.0.This feature is new and while I've tested it, if you have any bugs please let me know!