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Morghoula

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Morghoula

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  1. Morghoula
    Morghoula
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    A Few Housekeeping Items
    I have tried my best to test as much as I could before releasing this hotfix. However, given that I have not set foot into 1.6 yet, and I don't want to spoil too much of the game for myself, there may be some things I've missed. If you give me as many details as possible about the issues you are having or assets that are missing, I will do my best to fix/add them.

    KNOWN ISSUES 

    • If you had any trees that already had moss on them prior to installing this mod, you may encounter a visual glitch on those particular trees, where their bare and moss-covered sprites are reversed. You will not encounter this on any new mossy trees going forward so the issue will resolve itself. THIS IS ONLY A TEMPORARY GLITCH AND IS UNFIXABLE. PLEASE DO NOT REPORT IT

    Are you taking over development of Simple Foliage?
    No. This is simply an unofficial update to make the mod useable with some of the new features of v1.6. The original creator of Simple Foliage, itsannette, contacted me on April 03, 2024 to let me know they are working on an official update. Once it is released, this mod will be taken down.

    I found a tree/bush/other asset that needs replacing.
    As of 2.0.0, all new assets should be included, but if I've missed something please do let me know!
  2. Morghoula
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    Version 2.1.0 adds support for SVE's new tilesheets. This does NOT include the new trees - it justs adds existing SF trees to SVE's tilesheets so you will see less vanilla trees show up in SVE.

    If you are looking for recolors for SVE's new trees, please check out SVE Trees Recolored.

    I chose to separate this into a separate mod due the trees not really having anything to do with Simple Foliage (besides that the recolor options are the same). No new assets were created; the trees were simply recolored.
  3. TzerF
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    ¿Podrías hacer lo mismo con los otros dos mods?
  4. IVjysk
    IVjysk
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    thanks
  5. yumiishirooo
    yumiishirooo
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    Help, the static decorative trees does not change its color pls help
  6. nvrrem
    nvrrem
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    Does anyone else experience the visual bug for the trees in the water? The tilesheet for the trunk seems to be changing between 2 graphics every second.
    1. someone270409
      someone270409
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      im having the same problem some items arent appearing too.
  7. Fdfvfrvcde
    Fdfvfrvcde
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    Hi there:I appreciate the unofficial update you made for Simple Foliage.
    I downloaded a module that makes trees part of furniture (it's here) Can I ask you for permission to use your newly made tree sprites for the replacement of furniture trees in the content patcher format?
    (I'm using a translator, so apologies if this causes misunderstandings)
  8. yuikazzz
    yuikazzz
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    hey is it possible to add a config option to disable the recolor for moss the resource in future updates? 
    1. extralime
      extralime
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      I second this! It took me about one hour trying to find what mod recolored my moss. It would be cool to at least say that it does in the description, because this mod was not on my radar at all, it doesn't play with ressources or forage or anything.
  9. KickOfSilver
    KickOfSilver
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    is there any way to disable the mystical trees?

    In my personal opinion, their design doesn't match the other trees... which makes them stand out too much.
    1. KickOfSilver
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      I managed to modify it to make the shutdown of the mystical trees work.

      I added a new configuration key:
      "MysticTrees": {
          "AllowValues": "true, false",
          "Default": "false"
      }
      And updated the key:
      "When": {"Trees": "true"}
      To:
      "When": {"MysticTrees": "true"}
      In the following keys:
      "LogName": "Mystic Tree",
      "Action": "EditImage",
      "Priority": "Late",
      "Target": "TerrainFeatures/mystic_tree",
      "FromFile": "assets/{{Recolor}}/{{Target}}.png",
      "PatchMode": "Replace",
      "When": {"MysticTrees": "true"}
      These changes allow the texture swapping functionality to be controlled by the new "MysticTrees" configuration, enabling it to be turned on or off as needed.

      Complete code: Pastebin
    2. 364601626
      364601626
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      Good Job!I deleted this mod because of the mystical tree.I'll try your method now.
  10. Umbramortes
    Umbramortes
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    Simple Foliage had no moss sprites so i went and did the sprites myself and was about to upload a moss fix mod for it... then i actualy went and checked if someone has done it and found this... im stupid for not checking earlier, or its just the lack of sleep
    1. BNidoya
      BNidoya
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      nvm
  11. crystalwb
    crystalwb
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    I posted over on Simple Foliage and wanted to share it here as well. I made a Magica Trees edit for this mod. Here is what I wrote.
    I made an edit that replaces some of the Wittily style trees with my rainbow version of Magica Trees. I don't know how to package mods. I was hoping to share my Magica Trees edits since there is only a xnb version of Magic Trees available currently (as far as I know). I'm an artist so I felt comfortable editing pngs but I'm unsure how to share this so others can use them.

    I uploaded my edits to Google Drive
  12. SilverJD
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    Posted this in the original but thought of posting it here as well.

    Dont know how you would go fixing this but the "Flowers Bushes Big Island" overlay is stacking ontop of the other seasonal ones if you want to test it you got to sleep on ginger farm then they show. 

    I also found that they stay like that everywhere else in the game until you sleep on you original farm then they go back to normal.

    Its pretty easy to replicate and doesn't sent out smapi errors since its just overlay issues.