About this mod
Add more minerals to slime drops, based on colour.
- Requirements
- Permissions and credits
Slime Minerals
Add more minerals to slime drops! Lots of minerals are only obtainable through geodes, and the Slime Hutch doesn't have much of a purpose apart from farming slimes... So why not give Slimes a chance to drop some minerals ?
Like for vanilla mineral drops, the mineral dropped depends on the colour of the Slime, so a red-ish slime could drop a helvite, for example. The mod is a bit strict with colours, and some Slime colours aren't natural so you might have to breed some for a while to get a pink Slime for that sweet Star Shard!
(a Slime can of course drop multiple types of minerals, for example, the requirements for a Fire Opal and a Fluoropatite overlap at some point and you can technically obtain both from the same Slime if the colour is well calibrated)
The chance of getting a mineral depends on your daily luck, so make sure to check out the Fortune Teller channel before killing off any Slimes!
It's also compatible with Generic Mod Config Menu, so that you can turn on/off the mod while in play, and can toggle which locations the mod includes. By default, only Slime Hutches are affected, to incentivize calculated breeding, but you can also include the Woods, or completely ignore location restrictions and make it work on all Slimes in the game.
*Images above are drawn for this page alone, the Slime's sprites aren't edited in this mod.
Plans for the future :
Source code : GitHub repo
Add more minerals to slime drops! Lots of minerals are only obtainable through geodes, and the Slime Hutch doesn't have much of a purpose apart from farming slimes... So why not give Slimes a chance to drop some minerals ?
Like for vanilla mineral drops, the mineral dropped depends on the colour of the Slime, so a red-ish slime could drop a helvite, for example. The mod is a bit strict with colours, and some Slime colours aren't natural so you might have to breed some for a while to get a pink Slime for that sweet Star Shard!
(a Slime can of course drop multiple types of minerals, for example, the requirements for a Fire Opal and a Fluoropatite overlap at some point and you can technically obtain both from the same Slime if the colour is well calibrated)
The chance of getting a mineral depends on your daily luck, so make sure to check out the Fortune Teller channel before killing off any Slimes!
It's also compatible with Generic Mod Config Menu, so that you can turn on/off the mod while in play, and can toggle which locations the mod includes. By default, only Slime Hutches are affected, to incentivize calculated breeding, but you can also include the Woods, or completely ignore location restrictions and make it work on all Slimes in the game.
*Images above are drawn for this page alone, the Slime's sprites aren't edited in this mod.
Plans for the future :
- Include more minerals (while trying not to have similarly coloured minerals overlap, or make some too easy to obtain by just hatching Slimes of that colour)
Make target colour variable in difficulty, possibly through a slider in Generic Mod Config Menu.(Done)- Somehow make breeding less tedious so the mod can be more fun to use ?
- Add burglar ring compatibility
- Add some non-mineral easter eggs ?
Source code : GitHub repo