Stardew Valley
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About this mod

This mod lets you build any building (Carpenter or Magician) directly from a menu on your farm. Buildings are created and upgraded instantly (no wait). Resource requirements can be turned off in the config file to enable a "sandbox" building mode. The config file is generated automatically in the mod's folder the first time it is run.

Permissions and credits
Instant Buildings from Farm is a Stardew Valley v1.4x mod which lets you build any building normally sold by the carpenter directly from your farm without waiting for days for Robin to build them. Buildings are created/upgraded instantly, and the magician buildings are included too! The configuration file allows you to turn off the resource requirements needed to build so you can play around in a sandbox mode if you want.

***Version 1.0.7 adds support for SMAPI 3.0.0 and version 1.4 of Stardew Valley (Nov. 26, 2019).
  • Known Issue: The texture for the tractor garage in the menu is showing the stable instead but it still works (if you have the tractor mod installed).

***Version 1.0.6 adds support for SMAPI 2.11 and version 1.3.36 of Stardew Valley (Mar. 1, 2019).

***Version 1.0.5 adds support for SMAPI 2.9 and 3.0 and latest version of Stardew Valley (Dec. 20, 2018).

***Version 1.0.4 Details:
  • Fixed bug where Tractor Garage was not building instantly.
  • Attempted bug fix for player disappearing after exiting build menu. I am having trouble reproducing this one, so please provide detailed steps and info about game if you get this problem (e.g., single player, multiplayer, new game, pre-existing game from before 1.3, etc.).
  • Updated to only support the non-beta SMAPI 2.6 version.
***New in version 1.0.3:  Now compatible with Stardew Valley 1.3+!

  1. Install the latest version of SMAPI.
  2. Install this mod by unzipping the downloaded mod into your Stardew Valley Mods folder.  Instructions.
  3. Run the game using SMAPI.

  • Press the 'B' key (configurable) to open the building catalog anywhere on your farm
  • Select a building to build and watch it happen instantly!
  • Upgrades happen instantly too.
  • You can also move and destroy buildings directly from your farm.
  • By default, the buildings will still cost their normal resource and gold amounts, but this can be turned off in the config file.
  • By default, the items sold in the End-Game at the Magician's house will not be available until the player has acquired the Magic Ink, but this can be turned off in the config file.
  • In multiplayer, any player can use the build menu and the new building will appear instantly for all players.

All of the following buildings can be built instantly from the catalog menu on your farm:
  • Coop
  • Barn
  • Well
  • Silo
  • Mill
  • Shed
  • Fishing Pond
  • Cabins (for multiplayer)
  • Stable (the horse will appear the next day)
  • Tractor Garage (requires TractorMod and tractor will appear the next day)
  • Slime Hutch
  • Junimo Hut
  • Earth Obelisk
  • Water Obelisk
  • Desert Obelisk
  • Gold Clock
The following buildings can be upgraded instantly provided you already have the required building:
  • Big Coop (requires Coop)
  • Deluxe Coop (requires Big Coop)
  • Big Barn (requires Barn)
  • Deluxe Barn (requires Big Barn)
  • Big Shed (requires Shed)

This mod creates a config.json file in its mod directory the first time you run it. Once created, open the file in a text editor to configure the mod. You can set the following options:
  • BuildUsesResources (default: true) - Set to false to enable sandbox mode. Buildings will cost no gold or resources.
  • AllowMagicalBuildingsWithoutMagicInk (default: false) - If false, will only allow the Magician buildings to be built once the player has the magic ink. Set to true for "sandbox" mode.
  • ToggleInstantBuildMenuButton (default: B) - Change this value to bind the Instant Build menu to another key.

Mod Compatibility
Note: This mod is only compatible with version 1.4x of Stardew Valley (released 11/26/19) and works in multiplayer as well. 

This mod is fully compatible with:

See Release Notes.

See also
Source Code