About this mod
Makes the item sorting/organization better and configurable. Keep your tools in order!
- Requirements
- Permissions and credits
By default it locks your axe, hoe, watering can, pickaxe and scythe to the first five slots (based on the order of your inventory when starting a new game, as an example), and then sorts items the same way as the base game, but with added sorting for putting stacks in size order and higher quality items before lower quality ones.
It also makes a right click sort items in order of most valuable stack, to help decide what to throw away when you run out of space.
And a middle click will sort items with the standard sorting function, if you ever miss it.
New in 1.3.0: You can now lock items to specific slots in the inventory using the ItemLock configuration fields. For example "12": "Pan" to keep your pan in the upper right corner, or
"36": "Slingshot" to keep your slingshot in the bottom right.
Use "Ignore" to completely skip that slot in the sorting and keep it as is.
New in 1.3.2: You can bind any key to organize the inventory and any open chest by changing the ShortcutButtons configuration field. For example "ShortcutButtons": ["Q"]
All sorting can be customized in the config.json file by adding sorting categories in any order you'd like. The categories are:
- Axe, Can, Hoe, Pail, Pan, Pickaxe, Rod, Scythe, Shears, Slingshot, Weapon - Specific tools
- Name - The English name of the item
- DisplayName - The local name of the item
- Category - The local category name. Second row of the tooltip.
- CategoryNum - The numeric index of the category the item belongs to. Vaguely related to the previous option, but has more categories.
- Stack - The number of items in an item stack
- Value - How much money you would get for selling an item from the stack
- StackValue - How much money you would get for selling the entire stack
- BaseValue - Value before any bonuses like quality. For choosing what to make jam out of.
- Type - The English name for the type of certain items. Probably not very useful. I just added it because the vanilla sorting uses it.
- Edibility - How much HP is restored by eating the item.
- Quality - Numerical quality. 0 is basic items. 3 is iridium star.
- ItemID - The internal ID of the item.
- Regrows - Sort seeds by whether or not they keep producing after the first harvest.
- GrowthTime - Sort seeds by how long they take to grow.
I may have gone a bit overboard with the configurability...