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calebstein1

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calebstein1

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About this mod

A mod for Stardew Valley that adds some variability to when the seasons actually change, rather than just changing on the first of each season.

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NOTICE: Compatible with Stardew Valley 1.6 as of v0.4.0-beta. Feature parity with v0.3.0-beta coming soon

A mod for Stardew Valley that adds some variability to when the seasons actually change, rather than just changing on the first of each season.

Seasons will now change on a random day between 23 of the current season and 7 of the next season, weighted around 1 of the next season. For example, the actual change from Spring to Summer can now occur on any day between Spring 23 and Summer 7.

About halfway through a season, the weather channel will give hints as to the length of the season, letting the player know whether the current season will be abnormally short, shorter than average, about average, longer than average, or abnormally long.

This mod also includes a mechanic to allow out-of-season crops to survive for some amount of time based on a percentage that decreases each day the crop remains out of season, and allows for the purchase of crops for the next season from the general store.

This is beta software, it shouldn't have any major breaking bugs, but it'd still be wise to back up your save files before using this mod. See the GitHub repo for a detailed list of what's working and known bugs.

If you have Generic Mod Config Menu installed, you'll get access to a settings panel allowing the season to be changed manually. This feature is optional and is intended to help users who have had the seasons in their save files set incorrectly by a bug in a prior version.