A simple mod that replaces Elliott's portraits. Includes standard and beach portraits. Now includes matching sprites. Seasonal outfits planned eventually. Credit to Poltergeister for the artwork and to Jaz for their Character Creator.
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File credits
Full credit to Poltergeister & Jaz's Stardew Valley Character Creator (Masc version). The legal jargon was a little thick for me, but from what I understood, images created with it are okay to share so long as they aren't being profited from, and I don't intend to make any money from this. If I misunderstood, I ask either party to contact me and I'll happily remove the mod.
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Changelogs
Version 1.1.0
Added sprite sheet & toggleable VFX
Version 1.0.0
Original — portraits only
I have always hated Elliott's portraits. He's so orange and they're drawn in such an unforgiving angle. None of the existing portraits I could find really fixed that enough for my taste, so I used Poltergeister & Jaz's Character Creator to create a base and modified it until I was happy, and figured I might as well share since I'm pretty proud of them. I eventually plan to add seasonal outfits, and I'll update it with a config file (which should also be compatible with GMCM) when I do to enable or disable at will, so stay tuned for that if you're interested. I'll probably change the sprites too at some point.
I've added sprites! As well as an optional cartoon-y visual effects overlay on certain portraits. It defaults to false, but can be toggled via config.json or GMCM. I'll continue daydreaming about seasonal outfits. That one might take a bit longer.