Stardew Valley

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Liliet

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LilietBorodina

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About this mod

Combines the features of my other two mods on this topic into a single mod with a single config to sync them easily. Note that you still need to source the portraits yourself, set up the Fashion Sense wardrobe and set up the config. Either half can be turned off.

Requirements
Permissions and credits
Changelogs
!!! When updating, first make sure to back up your portraits into another folder,
as on update your mod manager will (ask you to) delete the previous
files !!!


This is a mod that works with the Farmer Portraits and Fashion Sense Outfits frameworks to change your farmer's outfits/looks day to day automatically. (Conversely, it requires both of those and Fashion Sense to be installed).

Features:
- full config that will allow you to set up which features you will and will not be using;
- multi-save functionality that lets you load up any save and as long as the config matches, the correct portraits (and outfits, that's intristic to that framework) will be selected automatically;
- a base outfit/portrait that will be active when none of the others are;
- pajamas that your farmer may wear inside the farmhouse in the morning and/or in the evening, for a configurable duration;
- a raincoat that your farmer may wear when it's raining;
- alternatively, seasonal raincoats for your farmer to wear in different seasons;
- seasonal outfits that your farmer will change into as the seasons change;
- a mining outfit to wear in the mines, the quarry cave, the skull cavern and the volcano;
- a desert outfit and an island outfit to wear in the Calico Desert and on the Ginger island;
- festival and wedding outfits that your farmer will change into on the appropriate day (when they're out of their pajamas anyway :) )
- relatively easy to set up custom festival support;
- Downtown Zuzu, East Scarp, Walk to Desert Redux, Desert Afforestation Area and Cape Stardew support for mining and desert outfits.

See these articles for detailed tutorials on how to set up the mod for use.

UPDATED FOR 1.6

Known issues:
- when loading a save, the farmer will wake up in the same outfit they went to bed in, and will stay in it until either time or location (i.e. you go to the cellar or leave the farmhouse) changes, prompting an update. Going to bed and waking up while continuously playing will have the outfit change on wakeup appropriately. Wearing pajamas in the morning and evening and always going to bed late enough to be wearing pajamas will make the issue invisible;
- if your config has your game try to change you into an outfit that isn't in your Fashion Sense wardrobe, it won't change you into anything at all. Portrait functionality doesn't have the same issue and the next portait in priority will be loaded (i.e. no raincoat - seasonal portrait, etc). Make sure to set up your config correctly for your wardrobe!
- not having the default portrait.png file in your farmer's portraits folder will cause the entire portrait functionality to fail to work (and possibly the entire mod, I haven't tested that yet). Even if you're using seasonal outfits so you'll never see the default portrait, you have to have the file;
- in Fashion Sense, if you change from an outfit that has accessories into an outfit that doesn't have a single one, accessories will carry over. This is nifty and convenient for something like elf ears, less so for a raincoat or a winter scarf. Add a choker or something for each outfit (or just your pajamas) to prevent this.

Either of the halves of the mod can be disabled individually (in which case you won't need the corresponding framework to necessarily be installed), or you can use my standalone portrait mod and/or outfit mod instead :)