Stardew Valley
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brifoundthebingus

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brifoundthebingus

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About this mod

Adds progression-based locks to ItsLunatyx's Legacy Farm with configurable added large debris and an optional (temporary!) barrier to the winery.

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PLEASE READ: If you are updating from an older version, delete the mod folder first. This is good practice for updating any mod to a version for Stardew Valley 1.6.

Adds a lock to Legacy Farm's Junimo Treehouse and the Ginger Island warp inside of it. All other warps are left intact.

The Junimo Treehouse door will be locked until you complete the Community Center (or optionally the Joja warehouse), and the Ginger Island warp inside will be inaccessible until the island Farm Obelisk is unlocked. Adds some fun progression to the unique features of Lunatyx's lovely farm map and keeps my siblings from accidentally warping to Ginger Island early and getting stuck in our next playthrough!

New to version 1.0.2 thanks to a request by DummyAccount03, there is also a config option to enable log debris in front of the warps to the farm forest and vineyard, on either side of the main farm. Now only once you have that upgraded axe can you start tinkering with the extra space.

As of version 1.0.4 (1.0.3 came and went in the confines of my hard drive), you can also download the optional file (along with its dependencies Quest Framework and Quest Essentials) and a quest to unlock the interior of the winery will be added to the game.

As of version 2.0.0, this sidemod is updated for Stardew Valley 1.6 and no longer depends on Quest Framework. There is a new config option in this update! If you have SVE installed with Legacy Farm, you have the option to enable the new version of the winery unlock chain. This replaces the old custom quest which relied on Quest Framework.

Winery Unlock Info:
Spoiler:  
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The winery on Grandpa's old farm is locked tight, and a key is nowhere to be found. However, meeting a certain someone who frequents Ginger Island may grant an opportunity to get the door open. After they come to your farm for the first time, walk over to the vineyard and the message barring entry will have changed. Speak to your new friend afterward to see if they can help you.

You will need SVE for the aforementioned winery changes to take effect.
If you're running Legacy Farm I'd hazard there's a decent chance you're running SVE, but for those who aren't, the file and the winery chain will not work for you. I may write a second version of the content later to use a non-SVE NPC, but I currently would like to use my time updating the rest of my mods.

Should go without saying but you will need Legacy Farm and its dependencies to use this content pack. The bulk of this sidemod should be compatible with every version of Legacy Farm, but please let me know if there's an issue. I tested with the SVE/RSV version, as those are the expansion mods I personally run.

To install, just extract the folder inside my zip file into your Mods folder.

Optional Features Info:

Spoiler:  
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- If you want to use this edit on a Joja route, simply open the config in either GMCM or your preferred text editor and enable "Allow Treehouse on Joja Route". It is disabled by default. This gives you the option of deciding whether the Joja route should come with the cost of the treehouse. I would leave it disabled if you are running Legacy Farm with SVE, as it aligns with the consequence of losing potential access to one of SVE's new maps, but that is left up to you. If you do leave it disabled, the text displayed on the door changes when the player purchases a Joja membership.

- If you want to use the farm debris option, I recommend having this mod installed when you create a new farm. The config option you need, "Extra Farm Map Debris Blockage,"  is enabled by default. To my knowledge, large debris is placed when the farm is created.In my testing, the logs do not respawn, as is my intention, so I can not guarantee they will spawn at all on a farm that was created without this mod having been loaded with that config option enabled.

- If you want the optional progression for the winery, make sure you have Stardew Valley Expanded installed, and enable the config option "Enable Winery Progression (Requires SVE)". It is disabled by default..

Thank you to ItsLunatyx for making this farm map and allowing me to post this edit! And as always huge thank yous to the Stardew Discords I searched my issues in and to all of those who work on Content Patcher modding guides. Pathoschild's GitHub guide remains indispensable for learning.

Other mods present in the mod image: DaisyNiko's Earthy Recolour, Elle's Grass Replacement, and Simple Foliage. Not required but highly recommended.