Stardew Valley

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megmom84

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megmom84

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About this mod

For use with Json Assets, signs with picture of crops on them. Signs for vanilla, more fruits and veggies, and mizu's flowers, all in one download!

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Changelogs
06/14/2019

Combined all my crop signs into 1 zip folder and changed version numbers so all 3 match. Upgraded the version numbers so that hopefully they won't completely break when SMAPI 3.0 comes out. I don't know much about programming to know for sure.


09/04/18

I was irritated by getting an update notice for the flower signs when it was because there was just a higher version number on the vanilla crops signs. Hopefully what I did in the manifest will fix that problem.

09/01/2018

Added signs that match Mizu's flowers. As always credit for all sprites for both the custom crops and these flowers are property of MizuJakkaru and used with permission.

08/30/2018
EDIT 1: I'll be checking this mod out to see if it needs any updates to work. I haven't used it in my own game for a little while. Also, I'm aware that some of the recipes showed the wrong pictures in Pierre's shop, so I'll try to check into what caused that if it still happens.

EDIT 2: I made a few changes and uploaded the new files. I didn't see the icon problem in Pierre's shop. Delete the old signs and unzip these files into your mods folder. This will NOT overwrite your old installation as the folder name has changed.

Edit 3: Now with signs for Custom Crops (separate download)!

Future plans:

1. Adding a new version of the signs where only signs for in-season crops will appear in Pierre's shop at a time. With all those crops and my signs and anything else that expands his inventory, I know for some people (including me) it can get kind of irritating to scroll through his inventory. Also, for those crops that aren't in season or unlocked in the first year, having those signs could be a little spoiler-y. I didn't already do this because it didn't work the last time I updated (back in Stardew 1.2). I think I have it written correctly already, but for some reason my signs' recipes still aren't staying out of Pierre's shop in seasons where they don't belong. I don't know how programming works, so unless it's something I'm doing wrong in the big-craftable.json for the signs, I'm not sure what I can do about it.

2. Adding signs for other crops, such as Mizu's flowers. done!

3. making tiny signs for trees (maybe)?

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I updated this for myself but didn't have the motivation to test it out in-game until today as a new game pack came out for Sims 4 and I hadn't played that game in a while. Sorry for that, folks. I didn't really think my little mod mattered that much to anyone but in case it does, here is the new version.

This version will require SMAPI 2.5 and it will still require Json Assets but instead of going into the ContentPacks folder in JsonAssets it will go straight in your main Mods folder.

I'm still not straight on why there is a new method for installing Content Packs but apparently it's supposed to be a new method so I'm going with it LOL.


************Original Post*************

I hated how my other signs could be accidentally picked up while I was harvesting my crops and came across Json Assets, where you could add crafted items, crops, etc to the game with json files. So this new version of my signs (that you will have to use a tool on to pick them back up) will require that mod and any of its dependencies instead of CustomFurniture/Custom FurnitureAnywhere. So far in my game it is still compatible with all custom furniture and even using the other version of the signs.

I did my best to avoid spoilers and having too much to scroll through, but it seems Json Assets sometimes shows items in seasons where it's not supposed to (something I said should only appear in the summer still appears in the fall, etc/maybe if it shouldn't appear until year 2, it might appear from the start of the game.). When Json Assets gets fixed, so will that.

Anyway, just put my folder "CropSigns" in the "Content Packs" folder of Json Assets. Then the recipe to craft the signs should appear in shops, mainly Pierre's.

So far all the recipes should cost 500g. I didn't know what price to use, but for myself I didn't want to make it too easy early in the game to get them but if you want to change that, you can edit the json files for the sign you want to change. If you want to change what you need to craft the sign, you can do that as well (388 is the item ID for wood, and 50 is the number of wood pieces you will need to craft each sign).

Well, nothing more to say. Hope I didn't miss anything you'd need to know. Leave a comment for me if I did.