Good to hear that you plan on updating it. Hope it goes well for you when you get to it. Take your time mate, Just playing the updated East Scrap Mod and I love it so far, though I did buff king carp to ridiculous fashion (is a 10x multiplier to price really that busted?) Why? Cause King Carp!
Thanks, my contributions to ES are still yet to be released, but I am looking forward to having Lemurkat and everyone else's wonderful work back in my game
Update 6/29/25: The mod has been updated! Sorry about the wait.
PSA: Mod Break Impending
There is reason at time of writing to believe 1.6 will release within the next couple weeks. The update is expected to render BFAV obsolete and will almost certainly break any BFAV mods, this one included.
I do fully intend to update this mod for 1.6 functionality, however it may be some time before I do. My first priority is the irl one of grad school. My second priority, and first for modding specifically, is the alpha build for my upcoming East Scarp mod. What's more, once 1.6 releases I would like to spend some time on a vanilla playthrough before I start modding it, as I did for 1.4 and 1.5. What I'm saying is, sorry in advance for the wait on a mod update. Hopefully it will come with more improvements than just working with the new update.
lol that was going to be my next question. Yes, they dig up items.
No known conflicts other than possibly the old BFAV Phoenixes mod as someone else mentioned. Since that mod is ancient I'm probably not going to add compatibility, at least not until I have reason to update again
Great mod, I don't have much to say about that, but I'm curious about something else, the farm buildings in the image (the one besides the title) are from which mod? I hope that I get an answer
Love this mod but the products sure do sell for a lot, even iridium truffles only sell for 1250g. Course if you can afford these animals you're probably already rolling in cash XD
Yeah these weren't made with balance in mind lol. I think once 1.6 come out I'll work on making a custom shop so they're only available during the Night Market so getting them is that much more difficult, but it's not a huge priority
Yea, but restricting access doesn't really slow down the profit since you can just save up for the night market and get a ton of them at once XD. Isn't a big deal I'm not demanding you change the mod or anything, but maybe it'll motivate me to learn how to change the items sell prices myself...
This mod causes my game to crash after going to bed multiple times.
[00:13:25 ERROR game] Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found. ---> FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Stardew Valley\Content\Animals\ShearedUnicorn.xnb'. File name: 'D:\SteamLibrary\steamapps\common\Stardew Valley\Content\Animals\ShearedUnicorn.xnb' at System.IO.FileStream.ValidateFileHandle(SafeFileHandle fileHandle) at System.IO.FileStream.CreateFileOpenHandle(FileMode mode, FileShare share, FileOptions options)
That's very strange, I haven't seen that error in my own game and it shouldn't be coming up. I'll look into it, but truth be told I'm not sure I'll be able to do much. Did it crash immediately after you'd installed it, or after the unicorns hit adulthood?
Thats a good question, it actually worked for a few ingame days and suddenly it crashed. Maybe that was the day the unicorn grew up? But before the crashes (and after adding the mod) saving took very long. The moment I removed the mod, everything worked.
Hi there! I just came to mention a possible clash (I havent tested yet) with MythicFenix's BFAV Phoenixes mod. Both yours and theirs has "Blue Phoenix" variation. I recommend renaming that one to avoid in-game errors.
30 comments
PSA: Mod Break Impending
There is reason at time of writing to believe 1.6 will release within the next couple weeks. The update is expected to render BFAV obsolete and will almost certainly break any BFAV mods, this one included.
I do fully intend to update this mod for 1.6 functionality, however it may be some time before I do. My first priority is the irl one of grad school. My second priority, and first for modding specifically, is the alpha build for my upcoming East Scarp mod. What's more, once 1.6 releases I would like to spend some time on a vanilla playthrough before I start modding it, as I did for 1.4 and 1.5. What I'm saying is, sorry in advance for the wait on a mod update. Hopefully it will come with more improvements than just working with the new update.
No known conflicts other than possibly the old BFAV Phoenixes mod as someone else mentioned. Since that mod is ancient I'm probably not going to add compatibility, at least not until I have reason to update again
[00:13:25 ERROR game] Microsoft.Xna.Framework.Content.ContentLoadException: The content file was not found.
---> FileNotFoundException: Could not find file 'D:\SteamLibrary\steamapps\common\Stardew Valley\Content\Animals\ShearedUnicorn.xnb'.
File name: 'D:\SteamLibrary\steamapps\common\Stardew Valley\Content\Animals\ShearedUnicorn.xnb'
at System.IO.FileStream.ValidateFileHandle(SafeFileHandle fileHandle)
at System.IO.FileStream.CreateFileOpenHandle(FileMode mode, FileShare share, FileOptions options)
The SMAPI log goes on, I had to retart the game.
But before the crashes (and after adding the mod) saving took very long. The moment I removed the mod, everything worked.
Edit: fix worked, new version is up!