Stardew Valley
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ScarletGreed

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ScarletGreed

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About this mod

A mod that adds Junimos harvesting the Greenhouse, making it nearly automatic. There is balanced and unbalanced mode.

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GreenHut



UPDATED

This mod adds junimos that will harvest your crops inside the Greenhouse and leave them in a chest. Currently, this is how the mod works:
-The mod adds a magical building (Junimo Shrine) in the shop of the Wizard, when you purchase this building you can add it anywhere on your farm and the junimos (and their chest) will start appearing the next day. 
-The Junimo Shrine has the same price as a Junimo Hut, but you can change that in the config file.
-You can deactivate the balanced mode so this mod works like in its beta (the junimos appear without purchasing anything).
-You can't build the shrine more than once (or you can't build it at all if you deactivated the balanced mode).
-The chest is located near the water at the end of the Greenhouse.
-You can't destroy the chest but, if somehow you manage to destroy it, it will reappear the next morning.
-You can rename and recolour the chest without issues.
-The junimos won't appear if you don't have any mature crops inside the Greenhouse.
-The harvest usually takes less than two in-game hours.
-The mod should work on any custom Greenhouse map. However, you will have to modify the config.

Unbalanced mode: Enter the config file and change "balancedMode" from true to false. The junimos will start appearing right away. 

Instructions for custom Greenhouse maps:
-If you don't see the config.json file, start the game with this mod installed.
-Find a way to view tile coordinates inside your Greenhouse (I use the DebugMode mod).
-Find a good place for the chest to be and change "chestX" and "chestY" from the config file to your new coordinates.
-Find the centre of your farming area and change "junimoX" and "junimoY" from the config file to the centre coordinates.
-Count the distance in tiles from the centre to the farthest edge of the farming area and change "radius" from the config file to the distance plus one.

How to install:
-If you don't have it already, install the latest version of SMAPI.
-Unzip "GreenHut 3.X.X" inside your "mods" folder.

Uninstalling:
-Go to the wizard's shop and select "demolish". Destroy the Junimo Shrine, save the game, exit and delete de "GreenHut" folder from your mods folder. 

NOTE: Demolishing the shrine will make the junimo's chest disappear the next morning, so better empty it or you will lose its contents.

Link to the mod in the SV forum.

Check out the rest of my work.

Changelog:
  • Version 3.0.0
    • UPDATED. Works on singleplayer as of 2023
    • May work on multiplayer, but it isn't guaranteed
  • Version 2.2.1 - beta
    • UPDATED TO STARDEW VALLEY 1.3
    • Most of the code has been rewritten from scratch
    • Junimos no longer will delay its appearance at the start of the day
    • The game no longer blinks at the start of the day
    • The junimos will now disappear after all crops have been harvested
    • A few minor visual glitches affecting only objects from the mod have been added (yep, this is a new bug)
    • Multiplayer compatibility NOT implemented yet
  • Version 1.0.0
    • DEFINITIVE RELEASE
    • Added balanced mode
    • Fixed some minor bugs
    • Added the Junimo Shrine to the wizard's shop
  • Version 0.6.0
    • Added config file
    • Added instructions to configure the mod for a custom greenhouse
    • Fixed some possible file errors
    • Adjusted working radius for the default greenhouse
  • Version 0.5.0
    • You no longer need to enter the Greenhouse daily for the mod to work
    • Fixed a possible crash when building the Greenhouse after installing this mod
  • Version 0.4.1
    • First uploaded


Thanks a lot to the discord community for helping me with this mod.


    • UPDATED TO STARDEW VALLEY 1.3
    • Most of the code has been rewritten from scratch

    • UPDATED TO STARDEW VALLEY 1.3
    • Most of the code has been rewritten from scratch
  • Version 2.2.1 - beta
    • UPDATED TO STARDEW VALLEY 1.3
    • Most of the code has been rew