This mod grants a few frames of invincibility upon descending a level in either the mines or the caverns, for when a monster potentially spawns on or near enough to you and damages you before you can react.
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Changelogs
Version 0.0.1
Initial commit
I find that sometimes I can get unlucky in the mines or the caverns (especially in multiplayer), where a monster can spawn very close or even on top of you when you descend a level in the mines, and you can take damage instantly. I also find that it is possible to just take unavoidable damage in general in the mines particularly in multiplayer, so this mod makes it so that you are given 1500 milliseconds of invincibility on every next level of the mines.
I have not yet tested this in multiplayer, unfortunately. I have tested it in singleplayer and it works. This is a very simple mod that is probably already included in some form in other larger mods but I couldn't find anything that specifically does this.
So yeah, very simple. this is a baby mode mod and you are a wuss for using it, but i went to the trouble of making it so i am the biggest wuss
The banner shows an invincibility frame where the player sprite is not rendered while i'm being surrounded by those annoying serpent things
Open source, do whatever you want: https://github.com/Mekadrom/IFramesInMines
obsolete as of 1.6.4 but still works for older versions