Stardew Valley

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Nishtra

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Nishtra

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32 comments

  1. Hikaru19861986
    Hikaru19861986
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    • 0 kudos
    a half year after request it's dropped, i guess
  2. Terminatrix8686
    Terminatrix8686
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    • 0 kudos
    Any chance you'll be updating this mod? It's my favorite one. The dried out crops make so much more sense than just making them darker like the other water indicator mod does. I miss this so much T_T
  3. WoebelWiebel
    WoebelWiebel
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    Is there an updated version avalaible for SMAPI 2.11.2?
  4. Gendo3500
    Gendo3500
    • member
    • 2 kudos
    Hello as well... Yes, also miss this mod. Please update to work with newest version of game and SMAPI. Your efforts would be greatly appreciated.
  5. bluewind95
    bluewind95
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    • 1 kudos
    Hi! Are there plans to update this to the latest SMAPI release? I miss this mod already!
  6. Blixeen
    Blixeen
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    • 0 kudos
    so.. does it work with 1.3?
  7. Kerantli
    Kerantli
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    • 0 kudos
    For some reason, my coffee plants are showing as invisible until watered, however SMAPI isn't throwing any errors so I can't show you any logs

    Edit - on harvest day they look like this - https://imgur.com/9wjFEX9
  8. snowe2010
    snowe2010
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    • 2 kudos
    We're seeing the game crash the hosts SV during the Stardew Valley Fair. Both times it crashed while interacting with the fishing game. First time it was when opening the fishing game, and the second time was when it was calculating the fishing score. On my computer (non-host) I was able to play the target game twice just fine without it crashing. The only logs we have are from my (non-host) computer. If you could write the logs to a file it could help me help you!



    [Did You Water Your Crops?] This mod failed in the GameEvents.FourthUpdateTick event. Technical details:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at DidYouWaterYourCrops.DidYouWaterYourCrops_Main.updateCropsTimer(Object sender, EventArgs e) in D:\UserDocuments_Yuu\repos\DidYouWaterYourCrops 1.4\DidYouWaterYourCrops\DidYouWaterYourCrops_Main.cs:line 377
    at StardewModdingAPI.Framework.Events.ManagedEvent.Raise() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 126
    [Did You Water Your Crops?] This mod failed in the GameEvents.FourthUpdateTick event. Technical details:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at DidYouWaterYourCrops.DidYouWaterYourCrops_Main.updateCropsTimer(Object sender, EventArgs e) in D:\UserDocuments_Yuu\repos\DidYouWaterYourCrops 1.4\DidYouWaterYourCrops\DidYouWaterYourCrops_Main.cs:line 377
    at StardewModdingAPI.Framework.Events.ManagedEvent.Raise() in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 126
    [Did You Water Your Crops?] Config: Initialized
    [Did You Water Your Crops?] Normal crops tilesheet doesn't exist or has a wrong extension. Original tilesheet will be used.
    [Did You Water Your Crops?] Crops texture is too big. Dry crops tilesheet can't be used.
    1. Nishtra
      Nishtra
      • member
      • 12 kudos
      Your log might not be showing the reason for the crush. I'll see what's the deal with these errors.
      >>"[Did You Water Your Crops?] Crops texture is too big. Dry crops tilesheet can't be used."
      When was this message logged (it should be happening only once when loading a save)?

    2. snowe2010
      snowe2010
      • member
      • 2 kudos
      I think it might have happened when loading the save.
  9. Lulu8500
    Lulu8500
    • member
    • 1 kudos
    SMAPI is mad :(...

    When the day of you logging on the game ends and you save, it's showing me this message:

    [Did You Water Your Crops?] This mod failed in the SaveEvents.BeforeSave event.
    Technical details:
    System.NullReferenceException: Object reference not set to an instance of an obj
    ect.
    at DidYouWaterYourCrops.DidYouWaterYourCrops_Main.resetCrops(GameLocation loc
    ) in D:\UserDocuments_Yuu\repos\DidYouWaterYourCrops 1.4 (constant updates)\DidY
    ouWaterYourCrops\DidYouWaterYourCrops_Main.cs:line 444
    at DidYouWaterYourCrops.DidYouWaterYourCrops_Main.resetCropsBeforeSave(Object
    sender, EventArgs e) in D:\UserDocuments_Yuu\repos\DidYouWaterYourCrops 1.4 (co
    nstant updates)\DidYouWaterYourCrops\DidYouWaterYourCrops_Main.cs:line 398
    at StardewModdingAPI.Framework.Events.ManagedEvent.Raise() in C:\source\_Star
    dew\SMAPI\src\SMAPI\Framework\Events\ManagedEvent.cs:line 126
    1. Nishtra
      Nishtra
      • member
      • 12 kudos
      I'm not exactly sure what caused this error, since with the new SMAPI version the mod shouldn't have been loading at all.
      Anyway, I've uploaded a fix that should make the mod work again.
  10. snowe2010
    snowe2010
    • member
    • 2 kudos
    We cannot get this mod to work, all crops appear to be watered even when they're not. SMAPI 2.6-beta.16 with SV 1.3.17.
    Mod list -
    Console Commands 2.6-beta.16
    Did you Water Your Crops? 1.4
    Fast Animations 1.6-beta.2
    LookupAnything 1.19-beta.6
    Save Backup 2.6-beta.16
    UI Info Suite 1.7.10
    1. Nishtra
      Nishtra
      • member
      • 12 kudos
      The new SMAPI version stopped registering first loading of TitleMenu as an event for some reason.
      I've moved loading mod resources to loading a save event, and the mod should be working well now.