If you see an a black streak going down the center of the road in the BusStop and Backwoods map, download version 3.5 of Recolors and use the updated summer tilesheets file.
Hey there I found that this mod conflicts with the CP version of eemie's map recolor, which is causing the bottom of the default shipping bin reverted back to vanilla. For anyone who used the CP version of eemie's map recolor, I suggest that you edit your manifest.json. Here's the raw text https://pastebin.com/KZT6bDeZ
@Allayna I personally made the patch for the constructable shipping bin, perhaps if you are willing to let me share it?
The link is expired, would you mind sharing your edits again please? Would love to have this working - i'm getting the same two toned bin problem lol. Thank you : )
Hi! Thanks for this mod! Although, my crafted hardwood fences do not match now. Is it only the wooden fences that get changed and not the hardwood? If so, could you also change the hardwood fence to match please! ^_^ Thank you so much!
I'm using the most recent content patcher version of this mod and no matter how much i mess around with the manifest files or checking if I've got tiles renamed differently I always have the two coloured selling bin. I'm like 99% sure it's because the content patcher of Eemie's Just A New Map Recolour is installed as well. It's not a deal breaker by far but it is one of those little things that are just slightly irritating lmao. Great mod tho <3.
I think it's because they haven't included the bin's lid textures in the content.json? I can have a look. I had a similar problem with another mod and just had to sort of customize my own, even though it wasn't entirely pretty, it was better.
Hey, I'm getting an error that says "Recolors 7.0/1.2 cannot be added to my game becuse its unique ID 'Allayna.Recolors' is used by multiple mods (recolors, Recolors).
Any idea how to fix this? I don't know anything about modding and changing the unique ID breaks it more. Thanks!
It would be really nice to have these files uploaded in the same fashion as Eemiestardew's mods to match them more easily without need to download unnecessary files and rename them manually. Not to mention if it has to be this inconvenient way have proper instructions on where to put the files and how to rename them.
63 comments
https://forums.stardewvalley.net/threads/migrating-xnb-mods-to-content-patcher-packs.564/page-4#post-51318
I found that this mod conflicts with the CP version of eemie's map recolor, which is causing the bottom of the default shipping bin reverted back to vanilla.
For anyone who used the CP version of eemie's map recolor, I suggest that you edit your manifest.json. Here's the raw text
https://pastebin.com/KZT6bDeZ
@Allayna
I personally made the patch for the constructable shipping bin, perhaps if you are willing to let me share it?
EDIT: Sorry it double commented for some reason?
Any idea how to fix this? I don't know anything about modding and changing the unique ID breaks it more. Thanks!