Stardew Valley
0 of 0

File information

Last updated

Original upload

Created by

SevenChords

Uploaded by

SevenChords

Virus scan

Safe to use

Tags for this mod

About this mod

Replaces game time based passing out with a natural energy decay that starts when you stay up for too long.

Permissions and credits
Changelogs
The mod removes the time based passing out mechanic.
Instead, if you stay up past midnight, you get a natural energy decay added that get's faster every 12 hours and resets once you go to bed.
In theory, if you got enough energy restoring items, you could stay up for a few days in a row.
Regular stuff that would happen when you go to bed still all happens once a day, either after the first warp after midnight or, if no warps have happened until then, at 5am.
Fishing between 2am and 6am will not work properly, but should not break anything.
Incompatible with any mod that freaks out if the game time is between 2am and 6am.
Most likely incompatible with any mod that changes the 2am passing out in any way as well.
Very high chance of breaking up to everything in multiplayer, only intended for solo play.

Word of warning: if you stay up the night before an event, the event area still will be inaccessible once the date changes, as it is in vanilla. Mods affecting the locked event areas shouldn't be affected in any way.