Stardew Valley
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ncarigon

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ncarigon

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About this mod

Allows farmers to pass through all crops, and some crop-related objects.

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This mod makes all crops allow farmers to pass through them, just like Junimo can. Additionally, newly-planted trellis crops will shake when a farmer walks through them.

It does not alter any other crop behavior, any crop properties, nor how crops interact with any other types of characters so it should be widely compatible with other mods.

While similar mods already exist, I found they were either outdated, generated errors, didn't work with modded crops, or had unexpected side-effects.

New in version 1.0.2:
  • Farmers can pass through scarecrows, sprinklers, and/or forage items.
  • Each object type is individually configurable via Generic Mod Config Menu.

New in version 1.0.3:
  • Farmers can pass through tea bushes.

New in version 1.0.5:
  • Farmers can pass through tree / fruit tree saplings.

New in version 1.0.7:
  • Farmers can pass through weeds.

New in version 1.0.8:
  • Farmers will slow down when passing through objects
  • Added option to disable custom object drawing

The logic required to walk through scarecrows, sprinklers, forage items, and weeds required overriding those object draw routines. This makes them less compatible with other mods that also override those routines, but I am not aware of any specific incompatibilities.

Source: ncarigon/StardewValleyMods (github.com)

My mods:
Copper Still
Garden Pot - Automate
Passable Crops
Bush Bloom Mod
Ore Berries