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Changelogs
Version 1.5
Major specification changes were made because of the load on game loading.
The music random is fixed for one day and changes to different music the next day.
Previously, the music was set to change randomly as you entered and left the map. However, this setting took a long time to load and caused lag when time progressed in the game or when moving around the map.
Added a setting in ModConfig to change the music inside the Island Farmhouse.
Perhaps due to game specifications, changing the Island Farm music in CP will overwrite the Island Farmhouse music. Therefore, the music cannot be changed using the mini jukebox in the Island Farmhouse. Therefore, we have added a setting that allows pseudo changes to be made.
Currently known specifications (oddities)
Even if you have set the Island Farmhouse music to be changed in the settings, when you sleep in the Island Farmhouse, the normal Island Music may be played, or the music that was played the day before may continue to be played. If you go out and enter the house again, the normal music or randomly selected music will be played.
When you return to the farm in the valley at the farm obelisk (the obelisk that will be created next to the Island Farmhouse), the music that was playing at the Island Farm will continue to play. This will return to normal music when you move to another MAP.
Version 1.4
Fixed a bug in which random was sometimes not selected even if the setting was set to random.
Version 1.3
Fixed lag when moving to the island area and from the island to the valley area.
Version 1.2
Fixed a problem that caused the game to crash when certain music was selected.
A specific music was not available for the map bgm, so this music has been removed from the list.
Version 1.1
Fixed an issue with loading (lag) when time progressed in the game.
Version 1.0
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This mod was discontinued in SDV 1.6 when the mini jukebox became operational on the Ginger Island farm.
The default setting is random.
The following instructions can also be found in mod config.
Randomize the music on the Ginger Island farm. This random setting is different from the mini jukebox random, where the randomly selected music is fixed for one day. The next day it will change to a different song.
v1.5~ Major specification changes were made because of the load on game loading.
The music random is fixed for one day and changes to different music the next day.
Previously, the music was set to change randomly as you entered and left the map. However, this setting took a long time to load and caused lag when time progressed in the game or when moving around the map.
Added a setting in ModConfig to change the music inside the Island Farmhouse.
Perhaps due to game specifications, changing the Island Farm music in CP will overwrite the Island Farmhouse music. Therefore, the music cannot be changed using the mini jukebox in the Island Farmhouse. Therefore, we have added a setting that allows pseudo changes to be made.
Currently known specifications (oddities)
Even if you have set the Island Farmhouse music to be changed in the settings, when you sleep in the Island Farmhouse, the normal Island Music may be played, or the music that was played the day before may continue to be played. If you go out and enter the house again, the normal music or randomly selected music will be played.
When you return to the farm in the valley at the farm obelisk (the obelisk that will be created next to the Island Farmhouse), the music that was playing at the Island Farm will continue to play. This will return to normal music when you move to another MAP.
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