Stardew Valley

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About this mod

Access to cliffs, fenced off areas, and otherwise blocked areas.

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***If you get a bunch of errors when trying to load a save, go into the assets folder and delete spring_outdoorsTilesheet***

I got tired of having forage items spawn in areas I couldn't reach, so I dived into map editing for the first time.
In all the maps posted, I've made static trees live, added berry bushes and choppable trees, removed trash/debris.

***New in 20***
Sorry, this should have been inside a folder, fixed!
Fixed the free dusty post-trashbear section!
Added 'enabled' toggle for turning off individual maps in content file.

Removed extra warps between maps - see below
Fixed a couple config errors.
Fixed ladders with wrong backgrounds.
Added compatibility for 4.1:
   Joja trashbin
   Golden Scythe cave enterance
   Updated forest map for Trashbear - see known issues
   Updated backwoods for Abigail's 14 heart event
Coming Soon
Expanded 4 corners map! See if I can't give a BIT more room round the edges, open up some of those trees and bushes on cliffs!
About my warps....
Ok, so ver 20 comes with a hard choice from me. I love the idea of having extra warps between maps. REALLY love it.
It was cool learning how, fun making the little paths and signposts between them.
Even outside of the fact that the town/beach and forest/beach warps freak out NPCs (game coding, no errors of mine)....
Very understandably, people want compatibility with other map mods they use. Of course they do!
It's gotten to the point where there's so many variations of maps to remove warps that my brain is hurting trying to work out the config, 
and I'm ending up with like.... at least 20 different town maps, not even sure how many!
And even outside my frustration, it was requring so many config options that were just confusing people.
So starting in version 20, I'm removing the extra warps, and just having maps people can turn on and off as needed.
I'm gonna have my current varients backed up if someone else wants to tackle them, but I would rather get out a simpler mod that I can enjoy maintaining!

***New in 19***
***Option for No Warp now turns off any warp to and from the beach, should fix stuck villagers
***Option for 'River Gorge' is available for those using the water under the bridge mod. 
This turns off my two extra town<->mountain warps
*There are several town map variants in play now to deal with compatibility of my maps and the free dusty and gorge options

***New in 18***
Now including Karmylla's Dusty edits (Free Dusty)

Now the ropes on the beach docks can be walked on!
Now the ladders look normal against the background, 
no matter the season or recolor you might be using!
Thanks to BeneathThePlass for the improved ladder and ropes idea!

New stuff!
I've made my own summit map, check it out!
There's a new stairway towards the summit area, take your horse up there!
There is now a warp between the town river and the mountain lake area, 
as well as a path between the backwoods and the cliffs above the community center!

Thanks to Riviner and Kryzalin for ideas, testing, and wonky tile spotting :)


**All options are true/false**
**Other maps can be disabled inside content.json
'Farm' - Turns on the default Farm edit
'WildernessFarm' - Turns on the Wilderness Farm edit
'RiverlandFarm' - Turns on the Riverland Farm edit
'ForestFarm' - Turns on the Forest Farm edit
'Hill-TopFarm' - Turns on the Hill-Top Farm edit
'Free Dusty' - Adds Karmylla's Free Dusty area
***The trees and bushes for trashbear will not load by default, you will need to use the Entoarox Framework 'world_bushreset' command, or use Terrain Reset Features.
**On old saves, bushes I've added will not spawn, and bushes that I've removed will be stuck.
Trees I've added will grow over time as if they have been chopped down.
This is due to the bushes and trees being part of the save file.
The mod Entoarox Framework has a command to reset - enter 'world_bushreset' into SMAPI
**Currently the added ladders are stuck at the vanilla spring color.
This is due to Content Patcher and the beta not handling added
tilesheets with season prefixes. As soon as is possible, I will add the seasonal
fences in, and I will include an option for a recolor to match Eeimies
work and the Toned Down Stardew colors. (and will probably take requests for others :) )


***Credit to Backwoods and Bus Stop Tweaks by zanderb14 for the idea of adding ladders to maps!
***Content from Karmylla's Free Dusty
***Seen in screenshots are various recolors/retextures by Eemiestardew (so much pretty stuff!!!!)
***Thanks to asunai2 for helping me test my farm edits!
***Thanks to Riviner and Kryzalin for ideas, testing, and wonky tile spotting :)
***Thanks to BeneathThePlass for the improved ladder and ropes idea!