Stardew Valley

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Tikamin557

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tikamin557

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About this mod

This mod has been discontinued and a new Content Patcher version has been released to work stably with SDV1.6.

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This mod has been discontinued and
a new Content Patcher version
has been released to work stably with SDV1.6.

(CP) Magical Fishing Raft



Willy seems to have something interesting in mind.


It is not a particularly terrific advantage, but it does add a little fun to the gameplay.


It is a specification that no objects can be placed inside the hut or on the raft.
This is to make it appear that all rafts are identical.

It is a specification that the season is reflected in the appearance of the rafts in the desert and on the islands.
This is also to create the reality that the raft on the farm came from a warp.


Regarding a slightly odd specification that is not a bug.

  • Regarding the specifications for returning to the farm from a fishing point.
To return to the farm, enter the mouth of the junimo in the shed.
The black space displayed at this time is an area for dealing with the BGM specifications.
You can think of it as a space in warp.

The coordinates for the warp to the farm are set in front of Vanilla's house.
This is due to Solid Foundations specifications.
If you want to use this mod on a farm where you are repositioning the house, please request it on the POSTS page.
Perhaps we can address this immediately.

When you warp to the farm, the background music will be the standard setting.
If you are not using a mini jukebox, this is not a particular concern.
On farms using a mini jukebox, it will override that music.
This is due to game specifications, which disable the jukebox until you enter and exit the farm map.

  • If two rafts are built.
Everything inside the raft hut is synchronized.
If the desert or island warp is open, all sheds will open it.


open conditions
Spoiler:  
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Wizard's friendship level is 3 or higher.
Robin's friendship level is 3 or higher.
Willy's friendship level is 5 or higher.

If you meet all of the above requirements, you will receive an email. Once you open it, you will be able to build.

Conditions for opening the Desert and Island warps
Spoiler:  
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Once the bass are repaired, a warp to a desert fishing point will be opened.
Once Willy's boat is repaired, the warp to the Island's fishing point will be opened.


Regarding support for recolor mods.
Currently, when using the recolor mod, some desert fishing points and island fishing points are displayed in vanilla colors. (Island is the whole area)
If you have a recolor mod you would like to see supported, please make a request on the POSTS page.

Supported in version 1.1. "DaisyNiko's Earthy Recolour"


( Requests: If you like this mod or any of the mods I've created, please endorse it! It improves my willingness to make mods!)
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