OPTIONAL - Only effects whether you get the winter sapling
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You ever get bored with starting the same way every game? Don't get me wrong, I love the farming aspect of Stardew Valley, but sometimes I just don't want to bother with crops at the very start and instead focus entirely on other things like foraging and mining. I could just choose not to plant the seeds the game gives you, obviously, but it doesn't have a good gamefeel, at least to me. So I figured hey, why not use that new Custom Starter Package framework to adjust it? Obviously, this starter package focuses on fruit trees, giving you one each of the least profitable vanilla sapling for Summer and Fall, with a bonus Winter sapling for if you have PPJA More Trees installed. (This is an optional requirement, the pack will work even without PPJA More Trees installed.)
Contents
Parsnip Seeds x1 - This is purely for the starting quest, as leaving it undone in the log annoys me specifically.
Orange Sapling x1
Apple Sapling x1
Bonus for PPJA More Trees
Yuzu Sapling x1
Potential Future Updates
Config support with the ability to toggle getting the parsnip seeds
Configurable added items like a slightly better starting weapon, fishing rod, and/or resources
Toggleable other saplings (more profitable ones, Ginger Island ones, more from More Trees, etc)
Support for saplings from other mods. Feel free to make suggestions!