Stardew Valley

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Created by

Slothsoft

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staubwirbel

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84 comments

  1. Soolis5
    Soolis5
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    I loved this mod. Does anyone know if it will be updated to 1.6?
    1. Brysinnbo
      Brysinnbo
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      Pretty please? I'm so lost without it!
    2. kanadeyoru
      kanadeyoru
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  2. kanadeyoru
    kanadeyoru
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  3. dukethedropkicker
    dukethedropkicker
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    Hello there's a preliminary update for 1.6 which I also pr'd the author on Github, if you want to use it, get it here: 
    https://github.com/gottyduke/stardew-informant/releases/tag/1.6.0

    Do note that: this version is being updated and improved as I play 1.6, it also has new features like bundle color/quantity, tea bush tooltip, etc.

    Change log:

    Spoiler:  
    Show


    slothsoft#91
    preliminary SDV 1.6 update.
    91157cd
    fixed null converting of parent sheet index when using Remixed Bundles, which crashes the game when hovering over the bundle item.
    f12fa8e
    fixed wrong icon used when splitting spritesheets.
    #2
    show required quantity for bundle item.
    #3
    auto adjust bundle color for decorated item.


    #5
    fixed fruit tree timer.
    #6
    support tea bush tooltip.

    #7
    support new green rain mossy tree.


    slothsoft#86
    fixed bundle decorator still applying after receiving joja membership.
    #9 slothsoft#88
    supports multiple bundle display and ensures quality is checked for bundle item.

    #10 slothsoft#85
    display fertilzer on soil alongside crop tooltip.


  4. LuckytheWanderer
    LuckytheWanderer
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    I really enjoyed this mod until the new 1.6 update! Will there be an update for this mod so it's compatible with 1.6?
    1. andreacampo6
      andreacampo6
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      Yes, please update! I can barely function without it now XD
    2. Magalyg068205817
      Magalyg068205817
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      same i keep checking everyday since 1.6 update 
  5. Nymtyrne
    Nymtyrne
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    I absolutely adore this mod, but it looks like it's not compatible with the 1.6 update. Are there any plans for a patch in the future?
  6. kanadeyoru
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    I have been using this mod for a while and it is so good!! this is by far the best mod on the category I have ever played with, amazing job! I hope there are future updates because this helps me so much!
  7. xiaoleiwen
    xiaoleiwen
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    I thought I don't need this mod because I'm using UI info suite, and some features are indeed overlapping. However, I love those overlapped features from this MOD more, and this MOD also has additional features that I want (like the shipping bin). I got the best experience after combining both MODs. 

    So if anyone has a similar thinking like me, I would suggest try this MOD out :)
    1. KuusiPalaa
      KuusiPalaa
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      How do you even get UI info suite to work? It's not compatible anymore and I can't seem to find a way to manually upgrade it.
    2. OhMyMycroft
      OhMyMycroft
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      UI info Suits it's constantly updated on GitHub (here)
    3. KuusiPalaa
      KuusiPalaa
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      THANK YOU SO MUCH. Now I can mix both since I am bad at remembering stuff ^^
    4. kiravir
      kiravir
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      Thanks, I'll definitely try combining them! Just out of curiosity, which features you disabled in UI Info Suit 2 to not make it overlap with this mod?
    5. StargazersMansion
      StargazersMansion
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      rip ignore
    6. BluishOpal
      BluishOpal
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      thanks for your post! I wasn't sure if this would mess with the UI info mod but i really need the stardew aquarium info and this made me decide I could deal with it, or try to turn off some of the UI info settings  :) 
    7. DivinePetal
      DivinePetal
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      To answer the question about what features to disable in UI Info Suite
      Under the options menu in-game I turned off the following:
      Show crop and Barrel Times
      Show Hover information
      Show When New Recipes are available

      I turned these off because they are the only ones I know Informant does all the others I don't really think Informant does at all 
      Hope this helps someone <3
  8. Kurachi84
    Kurachi84
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    Suggestions: I'd like the "NEW" not be on the crafting window, until i crafted, i'd prefer a simple 1 time only, so i can see what i didn't see yet, and when opening the window and scrolling past all the "NEW" ones, they'll be gone.

    I'd also prefer a simple small green check icon on everything i crafted at least once.
    So instead of seeing what i haven't crafted yet, i see what i DID craft.

    ... Or maybe a red background meaning "not crafted yet", and a green one meaning "crafted".
    This one's more clear, i guess.
    But for colorblind people, the "NEW" might be best. So maybe an option to choose between these?
    It should be a transparent and dark kinda background, so it's harder to see, otherwise green and red squares everywhere.

    Nice mod, though.
  9. NightKosh
    NightKosh
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    Hello. Could you please add tailoring icons in the same way, so items which can be used in "unknown" tailoring recipes will be marked?
  10. Adxrsh
    Adxrsh
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    Hi there, been using Informant for a while and find it invaluable, thank you!! One quirk though is that the full shipment decorator seems to show up on fish for some reason - I was very close to putting my Crimsonfish into the shipping bin >.< I wonder if this could be fixed, at least so others might not end up doing that exact thing
    1. Cesium30
      Cesium30
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      +1 to this, as fish show up in collections as caught rather than shipped, the shipping bin decor can be misleading. Maybe a config to remove fish...