Stardew Valley

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Created by

CyanFire

Uploaded by

CyanFire

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About this mod

A somewhat spiritual successor to the Free Dusty mod, with added extras... such as an overhauled dog pen. SVE compatible version.

Requirements
Permissions and credits
Translations
  • Portuguese
  • Mandarin
Changelogs
A somewhat spiritual successor to the Free Dusty mod, with added extras... such as an overhauled dog pen. Dusty now wanders around the town and goes in his doghouse in the evenings unless the weather is bad or it's winter when he goes inside Alex's house. He now has a new doghouse pre-trash bear and his pen is much bigger and is no longer closed off! He even has a few lines of inspection dialogue added, which can also be optionally disabled. An optional snow roof variant for the doghouse in winter can also be enabled, you can find these options via GMCM or the config file that is generated in this mods folder. As of version 2.0 Dusty now moves to the farm when you are married to Alex, provided you have built him a doghouse to live in! The doghouse becomes available from Robin after you have gotten married. It's not recommended to build more than one doghouse otherwise issues may occur. I have done my best to limit the player from building more than one but the doghouse doesn't disappear from the shop menu until you exit and re-enter Robin's home due to how the game works.

I have also fixed a vanilla issue where during the Alex 4 Heart event, Dusty is shifted one pixel to far over to the right so he doesn't line up with the entrance of his doghouse as such this may cause issues with other mods that alter this event.



Instructions for custom spawn tiles are on the GMCM page for spawn settings, look for [SMAPI] Dusty Overhaul. Not to be confused with [CP] Dusty Overhaul which is for all other settings.The [SF] Dusty Doghouse & [MFM] Dusty Doghouse folders can be safely ommited if you have no intentions of marrying Alex in your playthrough.


This version is compatible with SVE, it won't work without SVE installed. May be incompatible with other mods, let me know about these and i might be able to add compatibility in future updates!




Compatibility:


Way Back Pelican Town/Gwen's Medieval Buildings (Mod auto detects if these are installed, only recolour options apply in config when installed)
Elle's Town Animals
HD Portraits
Free Love
Immersive Spouses
DaisyNiko's Earthy Recolour (Set Colour Scheme to DaisyNiko via GMCM or config file)
Vibrant Pastoral Recolour (Set Colour Scheme to VibrantPastoralOrange or VibrantPastoralGreen via GMCM or config file)
Starblue Valley Recolour (Set Colour Scheme to Starblue via GMCM or config file)
A Wittily Named Recolour (Set Colour Scheme to WittilyNamed via GMCM or config file)
Eemie's Just A New Map Recolour (Set Colour Scheme to EemieOrange or EemieGreen via GMCM or config file)
Stardew Foliage Redone (Set Colour Scheme to FoliageRedone via GMCM or config file)


Multiplayer Compatible (Some settings in config may need to match across all players to avoid issues)




Known Issues:


There is a current problem where if Gwen's Medieval SV Expanded mod is installed, Dusty will incorrectly appear in his doghouse in town after Trash Bear. This will be fixed in the next update of Gwen's mod.







Credits:


Dusty Portrait by: HopeWasHere´╗┐ from Stardew Valley Expanded by FlashShifter & used with permission.

Dusty HD Portrait by: talkohlooeys from talkohlooeys' Portraits

Dusty Sprite by: sallychan & tweaked by: mateus3c

Alternate Dusty Sprite by: SmolHooman from Domestic Animals

Way Back Pelican Town/Gwen's Medieval Buildings compatibility uses (with permission) Small/Large Doghouse & Dog bowls sprites by Gwen from Way Back Pelican Town

Recolour compatibility options use recoloured Large Doghouse sprites by grapeponta, Lita, Acerbicon & Hesper from there respective mods: Vibrant Pastoral Recolor, Starblue Valley World Recolor, A Wittily Named Recolor & Stardew Foliage Redone.