Stardew Valley
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elbe

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elbebeta

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10 comments

  1. ShatteredEffect
    ShatteredEffect
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    Absolutely looove this mod. It would be great to have some expanded options for dialogue, so modders can have an easier time making more dialogue for a character. Mostly just a question, but do you think it would be possible to expand how many options you have for certain dialogues with a mod like this, or is it outside the scope of this mod? Specifically with Marriage, you have say Good_(1-9), would it be possible to extend that further using an idea like this? (So Good_(10-20) or something of the sort). 

    Again, thank you for the mod, and even if you don't go any further with it, know that I appreciate the work you've put in with it so far. Have a good one!
    1. elbebeta
      elbebeta
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      I would probably say it could potentially work without putting some time into examining the scenario. If it's just a variation on the existing character/relationship data it could be done with a custom key pattern implementation but if it uses data that lies outside the bounds of the accessible objects I'm not sure how it could be used. Best guess would be that a custom key pattern could be made as long as the modder knows how to check against the data they need to.
  2. ty2manie
    ty2manie
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    oh this looks like a blessing, I can't wait until someone releases something for this (well I can theoretically smoosh together dialogue mods but that's just for personal use...)
    1. Mibbz
      Mibbz
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      could you give insight on the smooshing of dialogue mods?
    2. mskater88
      mskater88
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      I think it would be cool if you could use multiple dialog mods but for example if more than one mod want to access sebastion summer day 8 dialogue, it wouldn't just default to the first imported dialogue mod response but combines both in which you could get both options if you keep interacting with the character
  3. beyondrecovery
    beyondrecovery
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    I would love to know how to make a mod pack for this but I generally work best with tutorials and/or looking at how another person put together their content pack using a particular framework. I really hope someone takes a stab at using this!
  4. Greenergrasss
    Greenergrasss
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    This framework looks really promising!
  5. deleted113183618
    deleted113183618
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    Hello, I am really new to modding and I would like to know if you plan to make a tutorial?
  6. Medicell
    Medicell
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    This is amazing! I've always wished I had more space when combining dialogue mods!
    1. elbebeta
      elbebeta
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      It's still largely a proof of concept, and likely has several issues to squash, but I wanted to get some feedback and see if there's much interest in the idea.