your mod is defective in my log is giving the message "- BusInteriorRestored because its manifest has in the EntryDll or ContentPackFor field; must specify one" I looked for help and said that the mod needs to be redone . if you can do or fix the bug i would be very grateful because i loved your mod it is amazing!!
I thought I made it very clear that this mod is out of date. There is no "simple fix" for it, either. The way ALL works has been massively changed since I made this, and I also haven't touched SDV in many years now.
As I've said quite a few times now, if someone else wants to update my mods, you have my blessing. But I think it's pretty unlikely that I will ever circle back to updating this.
I haven't had much motivation to play (any by extension, mod) SDV in a few years now. It's also my understanding the ALL has changed a lot since I made this, and I would likely have to do a large-to-complete rewrite of the mod to update it.
So I don't think it's likely to happen, no. If someone else wants to update this mod, they have my blessing.
Hostile much? I didn't skip the intro cutscene you know, but thanks for assuming that I'm ignorant.
In any case, you are incorrect. The map itself IS cut content. What you are thinking off is basically just a cinematic done with UI overlays.
I know this because: - I've unpacked and looked at (and have made edits to) the files, and can see all of the intro sprites in the usual giant sprite sheet of them. - The map file that I restored exists in the game data as a *COUGH* >map file, but was not accessible or even "finished".
--------------- Now I haven't played attention to SDV for a while now, so if the creator decided to restore this map himself during one of the last few updates, then that's fine. When I made this mod at least, this map was "cut content".
The *inside* of the bus is absolutely cut content. The bus interior was part of an extended version of the intro scene. It was meant to create additional atmosphere. It would have introduced us to Haley, on her way back from one of those shopping expeditions she talks about in game. And also it would have introduced the scrapped character of Dobson.
During one point in development there was a plan to have a character named Dobson, the precursor to Morris. Unlike Morris however Dobson was higher up the food chain & more directly confrontational. He was also supposed to be a spiteful little toad that took glee into messing with people for giggles & the player was to be his favorite victims.
Here's a video of the restored scene: https://www.youtube.com/watch?v=DmAqmihyooU
Lol This was what I was going to say but someone got here first. Might want to update the pics so you don't get anyone else wanting the backwards Joja fixed.
I don't have Stardew Valley in a very playable state at the moment, and haven't felt like playing the game enough to try and fix it, as there is no new content since the last time I played.
If someone else wants to upload a screenshot of the fixed signs, then I'd gladly put that as the front image.
what a neat addition to the game! this would be so great for new players especially, even if just for showing the original bus map! i do like the handiness of driving the bus myself (tho i just like to wait for pam lol! i do find it kinda funny when "she's driving back," the real pam is still standing at the sidewalk! but after getting off the bus she disappears and pam walks out from the other side). anyway cool job!
I could remove her from the driver's seat for the bus cutscene, but it would mean removing her even if you paid her to drive you to the desert. No way to have two different sprites there. *Shrug*
18 comments
As I've said quite a few times now, if someone else wants to update my mods, you have my blessing. But I think it's pretty unlikely that I will ever circle back to updating this.
So I don't think it's likely to happen, no. If someone else wants to update this mod, they have my blessing.
In any case, you are incorrect. The map itself IS cut content. What you are thinking off is basically just a cinematic done with UI overlays.
I know this because:
- I've unpacked and looked at (and have made edits to) the files, and can see all of the intro sprites in the usual giant sprite sheet of them.
- The map file that I restored exists in the game data as a *COUGH* >map file, but was not accessible or even "finished".
---------------
Now I haven't played attention to SDV for a while now, so if the creator decided to restore this map himself during one of the last few updates, then that's fine. When I made this mod at least, this map was "cut content".
During one point in development there was a plan to have a character named Dobson, the precursor to Morris. Unlike Morris however Dobson was higher up the food chain & more directly confrontational. He was also supposed to be a spiteful little toad that took glee into messing with people for giggles & the player was to be his favorite victims.
Here's a video of the restored scene: https://www.youtube.com/watch?v=DmAqmihyooU
[SMAPI] Skipped mods
[SMAPI] --------------------------------------------------
[SMAPI] These mods could not be added to your game.
[SMAPI] - BusInteriorRestored because its manifest has no EntryDll or ContentPackFor field; must specify one.
I don't have much interest in SDV anymore, but if someone else wants to update this mod, I give you my blessing.
There's something bothering me tho; the Jojo ad is flipped (I know it is from you flipped the map) could you edit it so it can be a bit more detailed?
If someone else wants to upload a screenshot of the fixed signs, then I'd gladly put that as the front image.