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Changelogs
Version 2.1.1
Bug fixes relating to multiplayer
Restricted Dark Interiors menu to only be available to host player
Version 2.1.0
Added Dark Interiors Menu - choose which locations get dark at night.
Overhaul of how Dark Interiors feature works
Updated compatibility with Dynamic Night Time mod
Updates to how Auto Fireplaces works in multiplayer
Version 2.0.0
Removed FarmHouseAmbientLightUpdate and SaloonFireplaceUpdate options - these are now always on.
Added option for indoor areas to get darker gradually as night falls. Lights in the Farmhouse turn on an hour earlier while this is enabled.
Added option for the Volcano dungeon to be darker (not dependent on time of day).
Auto Fireplaces: Added options to set different on times when it is raining in Spring, Summer and Fall.
Misc: Saloon music starts playing automatically at 5pm if already inside the Saloon.
Fix: Altered the darkness effect in Sandy's house so that she doesn't stand around in the dark when night falls.
Fix: Removed darkness effect from appearing in the Mermaid Show.
Fix: Fireplace sound effect only plays once when fireplaces turn on automatically, rather than once for each fireplace.
v2.0.0 has been updated to work with Stardew Valley 1.5.5, I'm not able to test if it works with previous versions anymore.
v2.1.0: Press 'L' (configurable) to open the Dark Interiors menu. Here you can choose if the current indoor location gets dark at night. This includes custom locations added by other mods.
Minor Light Tweaks:
Add the standard nighttime darkness effect if night falls while you are inside your farmhouse. (Normally if you are in your farmhouse when night falls the windows change but the darkness effect in the location isn't applied unless you leave and re-enter)
Turn on the Saloon fireplace and music at the normal time while you are inside the Saloon. Normally the check to turn these on is only done when entering.
(Optional) Add the same farmhouse darkness effect to other indoor locations when night falls.
(Optional) Indoor areas get darker gradually. Farmhouse lighting turns on an hour earlier to compensate when this is enabled.
(Optional) Add a darkness effect to the Volcano dungeon (regardless of time of day).
Auto Fireplaces:
Set the fireplaces in your farmhouses to turn on at a given time. You can set a different time for each season, and for rainy days.
Set fireplaces to 'burn out' overnight.
Extract the folder into your Stardew Valley\Mods\ folder. Requires SMAPI.
Options can be changed in-game if you use Generic Mod Config Menu, otherwise run the game once after installing this mod to create the config.json file, and edit the following values (default values in bold):
Indoor Lighting
DarkInteriors: true/false
DarkInteriorsMenuKey: L
GradualDark:true/false
DarkVolcano: true/false
Auto Fireplaces
FarmHouseAutoFireplaces: true/false
The following options are the times when your fireplaces will turn on (e.g. use 1930 for 7:30pm). Set to a negative number for them not to turn on automatically.