Stardew Valley
WIP Remaking Stardew Valley

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acearohippo

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Completely transforming (and terraforming!) Stardew Valley! My aim is to make it feel lived in, make area transitions a bit more cohesive and, overall, breathe new life into this map WITHOUT changing schedules, pathing, and events! Every outdoor map will be touched, either gently with some minor detailing or drastically with a completely new look! I cannot say there will be much compatibility with mods that change SDV maps (*cough*SVE*cough*) but I will be making maps togglable, so hopefully this will permit some useability with those kind of mods.

For Mobile... I would need people to help me test this out. I play mobile as well, but have no time to be going back and forth with testing, so if you would like a mobile version, please comment or message me if you're willing to test it out! I will happily work with anyone to make it available for mobile (with some caveats)

I am absolutely fine with and encourage suggestions on what you would like to see in a map remake, keeping in mind that most of the planning is pretty much set AND there are limitations to what can and/or will be done! I love trying to incorporate ideas, but I also cannot incorporate every whim.

Thank you for your time. There will be more preview pics to come later, as I track progress and highlight certain spots of the map! Bare with me as many ideas I have in pics might change as I realise later that it might not work!

Current Progress:
Regular Maps:

  • Mountain Map: 90% finished. Need to fix a few tile properties and correct pathing issues with a few schedules. Fighting with Robin's Shortcuts.
  • Town Map: 60% Finished. Warps are a mess, a lot of visual errors need to be fixed in tiled and with CP, and there is still a section to be worked on, but won't start on that until I start the Beach map. Schedules have also not been looked at yet. Have plans to make it compatible with East Scarpe and Little Red School House.
  • Beach Map: Not Yet Started
  • Forest Map: Not Yet Started
  • Railroad Map: 95% finished. Some slight visual tweaking to be done in Tiled.
  • Witch's Swamp Map: 100% complete.
  • Backwoods Map: 70% finished. Trying to work with Robin's Shortcut. Also still patching out some visuals. Have plans to make it compatible with Walk to Desert Redux.
  • BusStop Map: 85% finished. Need to make it pretty and add a warp. Have plans to make it compatible with Boarding House and Ridgeside Valley.
  • SecretWoods Map: 100% complete.
  • Desert Map: Not Yet Started

Festival Maps:
  • Town Festivals, aka Egg Festival, StardewValley Fair, Spirit's Eve, and Feast of the Winter Star: Not Yet Started
  • Beach Festivals, aka Luau, Dance of the Moonlight Jellies, and Night Market: Not Yet Started
  • Forest Festivals, aka Flower Dance and Festival of Ice: Not Yet Started

6 comments

  1. AirynS
    AirynS
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    Looking forward to seeing how it turns out!
    1. acearohippo
      acearohippo
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      • 66 kudos
      Thank you for your support! ;7;
  2. YriKururu
    YriKururu
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    • 486 kudos
    That looks really nice so far! Really promising :) 
    1. acearohippo
      acearohippo
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      • 66 kudos
      Thank you! That means a lot :D
  3. RosePalitsky
    RosePalitsky
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    • 6 kudos
    So I wanted to know will this mod be compatible with recolors? And I am so glad to know that you will be making an android compatibility!! Take care of yourself and work in your own pace!! 
    1. acearohippo
      acearohippo
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      • 66 kudos
      Most maps are compatible with recolours as they just use the game's tile sheets, while recolours edit them.

      And as of now, their aren't any mobile compatibility planned >< I would need testers and have none yet :')

      Thank you for showing interest in this! :D