Stardew Valley

The following is the latest list of strings that can be customized using Custom Fixed Dialogue.

Note: any dialogue strings used in events are now unaffected by this mod.

 - The following keys from Strings\Characters.json:

  • WipedMemory
  • Divorced_bouquet
  • Divorced_gift
  • Saloon_goodEvent_0
  • Saloon_goodEvent_1
  • Saloon_goodEvent_2
  • Saloon_goodEvent_3
  • Saloon_goodEvent_4
  • Saloon_badEvent_0
  • Saloon_badEvent_1
  • Saloon_badEvent_2
  • Saloon_badEvent_3
  • Saloon_badEvent_4
  • Saloon_neutralEvent_0
  • Saloon_neutralEvent_1
  • Saloon_neutralEvent_2
  • Saloon_neutralEvent_3
  • Saloon_neutralEvent_4
  • MovieInvite_InvitedBySomeoneElse
  • MovieInvite_AlreadySeen
  • MovieInvite_Invited
  • MovieInvite_Invited_Rude
  • MovieInvite_Invited_Child
  • MovieInvite_Reject_Child
  • MovieInvite_Reject

These keys should be prefixed with "Characters_" in your NPC's content pack.


 - The following keys from Data\ExtraDialogue.json:

  • LostItemQuest_DefaultThankYou,
  • NewChild_SecondChild1,
  • NewChild_SecondChild2,
  • NewChild_Adoption,
  • NewChild_FirstChild,
  • Spouse_KitchenBlocked,
  • Spouse_MonstersInHouse,
  • Wizard_Hatch,
  • Mines_PlayerKilled_Spouse_PlayerMale,
  • Mines_PlayerKilled_Spouse_PlayerFemale,
  • PurchasedItem_1_QualityHigh,
  • PurchasedItem_1_QualityLow,
  • PurchasedItem_2_QualityHigh,
  • PurchasedItem_2_QualityLow,
  • PurchasedItem_3_QualityLow_Rude,
  • PurchasedItem_3_QualityHigh_Rude,
  • PurchasedItem_3_NonRude,
  • PurchasedItem_4,
  • PurchasedItem_5_VegetableOrFruit,
  • PurchasedItem_5_Cooking,
  • PurchasedItem_5_Foraged,
  • PurchasedItem_Teen,
  • Town_DumpsterDiveComment_Child,
  • Town_DumpsterDiveComment_Teen,
  • Town_DumpsterDiveComment_Adult

These keys should be prefixed with "ExtraDialogue_" in your NPC's content pack.


 - The following keys from Data\ExtraDialogue.json:

  • SummitEvent_Intro_Spouse
  • SummitEvent_Intro2_Spouse
  • SummitEvent_Intro2_Spouse_Gruff
  • SummitEvent_Dialogue1_Spouse
  • SummitEvent_Dialogue2_Spouse

These keys should be used as is in your NPC's content pack.


 - All strings starting with "NPC.cs" in Strings\StringsFromCSFiles.json except the following keys:

  • NPC.cs.3954
  • NPC.cs.3955
  • NPC.cs.3981
  • NPC.cs.3987
  • NPC.cs.3969
  • NPC.cs.4018
  • NPC.cs.4020
  • NPC.cs.4021

These keys should be used as is in your NPC's content pack.


 - The following keys starting with "Event.cs" in Strings\StringsFromCSFiles.json:

  • Event.cs.1497
  • Event.cs.1498
  • Event.cs.1499
  • Event.cs.1500
  • Event.cs.1501
  • Event.cs.1503
  • Event.cs.1504
  • Event.cs.1632
  • Event.cs.1633
  • Event.cs.1634
  • Event.cs.1635
  • Event.cs.1736
  • Event.cs.1738
  • Event.cs.1801

These keys should be used as is in your NPC's content pack.


 - The following keys starting with "Utility.cs" in Strings\StringsFromCSFiles.json:

  • Utility.cs.5348
  • Utility.cs.5349
  • Utility.cs.5350
  • Utility.cs.5351
  • Utility.cs.5352
  • Utility.cs.5353
  • Utility.cs.5356
  • Utility.cs.5357
  • Utility.cs.5360
  • Utility.cs.5361
  • Utility.cs.5362
  • Utility.cs.5363
  • Utility.cs.5364

These keys should be used as is in your NPC's content pack.

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aedenthorn

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