The following is the latest list of strings that can be customized using Custom Fixed Dialogue.
Note: any dialogue strings used in events are now unaffected by this mod.
- The following keys from Strings\Characters.json:
- WipedMemory
- Divorced_bouquet
- Divorced_gift
- Saloon_goodEvent_0
- Saloon_goodEvent_1
- Saloon_goodEvent_2
- Saloon_goodEvent_3
- Saloon_goodEvent_4
- Saloon_badEvent_0
- Saloon_badEvent_1
- Saloon_badEvent_2
- Saloon_badEvent_3
- Saloon_badEvent_4
- Saloon_neutralEvent_0
- Saloon_neutralEvent_1
- Saloon_neutralEvent_2
- Saloon_neutralEvent_3
- Saloon_neutralEvent_4
- MovieInvite_InvitedBySomeoneElse
- MovieInvite_AlreadySeen
- MovieInvite_Invited
- MovieInvite_Invited_Rude
- MovieInvite_Invited_Child
- MovieInvite_Reject_Child
- MovieInvite_Reject
These keys should be prefixed with "Characters_" in your NPC's content pack.
- The following keys from Data\ExtraDialogue.json:
- LostItemQuest_DefaultThankYou,
- NewChild_SecondChild1,
- NewChild_SecondChild2,
- NewChild_Adoption,
- NewChild_FirstChild,
- Spouse_KitchenBlocked,
- Spouse_MonstersInHouse,
- Wizard_Hatch,
- Mines_PlayerKilled_Spouse_PlayerMale,
- Mines_PlayerKilled_Spouse_PlayerFemale,
- PurchasedItem_1_QualityHigh,
- PurchasedItem_1_QualityLow,
- PurchasedItem_2_QualityHigh,
- PurchasedItem_2_QualityLow,
- PurchasedItem_3_QualityLow_Rude,
- PurchasedItem_3_QualityHigh_Rude,
- PurchasedItem_3_NonRude,
- PurchasedItem_4,
- PurchasedItem_5_VegetableOrFruit,
- PurchasedItem_5_Cooking,
- PurchasedItem_5_Foraged,
- PurchasedItem_Teen,
- Town_DumpsterDiveComment_Child,
- Town_DumpsterDiveComment_Teen,
- Town_DumpsterDiveComment_Adult
These keys should be prefixed with "ExtraDialogue_" in your NPC's content pack.
- The following keys from Data\ExtraDialogue.json:
- SummitEvent_Intro_Spouse
- SummitEvent_Intro2_Spouse
- SummitEvent_Intro2_Spouse_Gruff
- SummitEvent_Dialogue1_Spouse
- SummitEvent_Dialogue2_Spouse
These keys should be used as is in your NPC's content pack.
- All strings starting with "NPC.cs" in Strings\StringsFromCSFiles.json except the following keys:
- NPC.cs.3954
- NPC.cs.3955
- NPC.cs.3981
- NPC.cs.3987
- NPC.cs.3969
- NPC.cs.4018
- NPC.cs.4020
- NPC.cs.4021
These keys should be used as is in your NPC's content pack.
- The following keys starting with "Event.cs" in Strings\StringsFromCSFiles.json:
- Event.cs.1497
- Event.cs.1498
- Event.cs.1499
- Event.cs.1500
- Event.cs.1501
- Event.cs.1503
- Event.cs.1504
- Event.cs.1632
- Event.cs.1633
- Event.cs.1634
- Event.cs.1635
- Event.cs.1736
- Event.cs.1738
- Event.cs.1801
These keys should be used as is in your NPC's content pack.
- The following keys starting with "Utility.cs" in Strings\StringsFromCSFiles.json:
- Utility.cs.5348
- Utility.cs.5349
- Utility.cs.5350
- Utility.cs.5351
- Utility.cs.5352
- Utility.cs.5353
- Utility.cs.5356
- Utility.cs.5357
- Utility.cs.5360
- Utility.cs.5361
- Utility.cs.5362
- Utility.cs.5363
- Utility.cs.5364
These keys should be used as is in your NPC's content pack.
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