a full list of changes to help me keep everything straight :D
1.13.1: 4/2/21
- added support for Small Beach Farm
- polished up Ginger Island
- minor fixes
- deleted old grass tliesheets
- removed red pixels on windows
- night market shadows
1.13.0: 2/7/21
- recolored new craftables
- flower overhaul
- added short grass variants
- minor fixes
- recolored bulletin board papers, Leah's phone, special orders board, hay, Cursors2
- darkened sconce shadows
1.12.0: 1/18/21
- recolored new furniture
- minor fixes
- beach farm crates
- resaturated mahogany leaves
- Sam's room carpet
- desert poppy disabled if SVE
- new roses for spring rose bushes
1.11.0: 1/9/21
- recolored new trees
- recolored new craftable flooring
- recolored new festival tilesheets
- minor fixes
- island shipping bin
- furnitureFront recolor
1.10.1: 1/6/21
- island season fix
1.10.0: 1/5/21
- recolored island tilesheets
- minor fixes
- beach farm leaf borders
- fish shop interior
1.9.0: 1/1/21 - start of 1.5 content updates
- recolored beach farm tilesheets + seasonal maps
- recolored new town details
1.8.2: 12/13/20
- seasonal maps automatically disabled if SVE/NPC Locations is installed
- format version 1.19.0
1.8.1: 11/19/20
- custom tilesheets for all supported languages (finallyyyyyy done)
- recolored movie theater interior
- updated format version to 1.18.0
1.8.0: 9/24/20
- recolored craftable paths & flooring (+ config option)
- recolored fences & gates (+ config option)
- minor fixes
- community center clock hands
- fall library awning
1.7.2: 9/12/20
- reverted format version to 1.17.0
1.7.1: 9/11/20
- casino recolor
- more seasonal decor (mostly community center)
- updated format version to 1.18.0
- minor fixes
- totem (furniture)
- SVE saloon interior tile
1.7.0: 8/29/20
- recolored walls & floors (+ config option)
- recolored furniture (+ config option)
- now compatible with Stardew Valley Reimagined 2
- now compatible with all languages
- minor fixes
- green fall grass under fence
- more recolored craftables
1.6.1: 8/15/20
- minor fix: glowing lamps
1.6.0: 8/12/20
- recolored interiors + added a config option for it (does not include farmhouse and sheds)
1.5.0: 8/4/20
- renamed folder to "[CP] 00Vibrant Pastoral Recolor" to make it load in early and overwrite-able by other mods. hopefully this solves most remaining compatibility issues!
- renamed compatibility config options
- added foliage config options (trees, bushes, etc.)
- minor fixes
- fixed fall town dirt near bridges
- tweaked springobjects weeds
- reduced leaf border saturation
1.4.0: 7/17/20
- added config option for shipping bin (Recolored Shipping Bin)
- added config option for replacing summer succulents (Summer Bushes Replacement)
- fixed spinning loom piece
1.3.1: 7/15/20
- recolored mutant bug lair
- fixed flickering water border in winter
- fixed recolor of spinning loom piece
- increased opacity of logs in semi-opaque water
- increased saturation in Haley's heart event photos
1.3.0: 7/11/20
- recolored mine and skull cavern levels
- added config option for Iridium Oasis. preview available in the image gallery!
- minor fixes & adjustments
- fixed night market deck color & temporary sprites
- desaturated eemie grass a lil
1.2.0: 7/9/20
- changed Opaque Water config option to Water Type (transparent, semi, opaque). preview available in the image gallery!
- added config option for artifact/dig spots (for compatibility with dig spot replacers)
- recolored big craftables and added a config option for them. let me know if any still stick out; i'm not 100% sure i got all of 'em
- recolored heart events & spouse area items
- minor visual adjustments
- adjusted forest wooden deck in fall
1.1.0: 7/4/20
- updated format version to 1.15
- added a config option for Hoed Dirt (for compatibility with darker soil mods)
- tweaked opaque water
- bug fixes
1.0.0: 7/1/20
- initial release :D yay
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