S.T.A.L.K.E.R.: Call of Chernobyl

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Yarmoshuk

Uploaded by

Yarmoshuk

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About this mod

This addon does three things. Firstly, it enables fast travel (which is disabled by default in CoC), secondly it adds a lot more available points to fast travel to, and it also lets you choose whether you want to unlock the fast travel points by first visiting them, or have them all unlocked from the beginning.

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This addon does three things. Firstly, it enables fast travel (which is disabled by default in CoC), secondly it adds a lot more available points to fast travel to, and it also lets you choose whether you want to unlock the fast travel points by first visiting them, or have them all unlocked from the beginning.

The fast-travel system is already implemented in CoC, but is currently disabled by default. This mod enables it. It also adds many additional locations to which you can now fast-travel, and (optionally) changes the system to make all fast-travel icons appear on your map even if you have not previously visited that location (something the default fast-travel system required you to do).


HOW TO USE:

When opening your PDA-map you will see a lot of "yellow house"-icons located around the map. In order to fast-travel to one of these simply right click on the icon.


INSTALLATION:
Copy the included gamedata folder with all of its content to the folder containing Call of Chernobyl (where "Stalker-CoC.exe" is located).


OPTIONS:

MAIN MENU -> OPTIONS -> GAME (when your save is loaded):

Fast Travel (List)
  Disabled - Turns off fast travel.
  Visited_Only - Only show visited fast travel areas.
  Show_All - Shows all fast travel areas.

Fast travel in combat (Checkbox)
  Checked - Allow fast travel in combat.

Fast travel if damaged (Checkbox)
  Checked - Allow fast travel while taking damage.

Fast travel in emissions (Checkbox)
  Checked - Allow fast travel during emissions and psi-storms.

Fast travel if overweight (Checkbox)
  Checked - Allow fast travel if overweight.

Fast travel no time change (Checkbox)
       Checked        - Time will not change when fast traveling.

Fast travel use long names (Checkbox)
  Checked - Add level name in front of fast travel area name (also works for visited message).

Fast travel visited message (Checkbox)
  Checked - Display in game message when discovering a new fast travel area (only works for Visited_Only mode).


CREDITS:

TeamEPIC - creating the original fast travel system

sLoPpYdOtBiGhOlE - for creating and submitting all features in later versions than v4



Full list of available fast-travel locations:

  • Great Swamp
    • Clear Sky base
    • Fishing Hamlet
    • Pump Station
    • Old Church
    • Southern farmstead
    • Burnt farmstead
    • Machine Yard
    • Northern Farmstead
    • Village ruins
    • Tuzla encampment
    • Tuzla Tunnel
  • Cordon
    • Military Checkpoint
    • Rookie Village
    • Vehicle Station
    • Mill
    • Railway Bridge
    • Northern Farm
    • Abandoned Farmstead (aka Fox's camp)
    • Military outpost
  • Garbage
    • Vehicle Graveyard
    • Train Hangar
    • Flea Market
  • Agroprom
    • Agroprom Factory
    • Agroprom Recearch Institute
    • Agroprom Swamp
    • Camp in Tunnel
  • Dark Valley
    • Abandoned Pig Farm
    • Bandit Base
    • Polluted lake North-West Island
    • Polluted lake South-East Island
  • Rostok
    • 100 Rads Bar
    • Duty Base
  • Wild Territory
    • Big House
    • Merc camp
    • Merc Sniper Nest
  • Yantar
    • Mobile Science lab
    • Lowered base
  • Dead City
    • Merc base
    • School
    • Village
  • Red Forest
    • Bridge to Limansk
    • Devilish encampment
    • Mining complex (Foresters place)
    • Old Mine
  • Limansk
    • Entrance from Red Forest
    • Gastronom
    • Bridge Outpost
    • Construction site
    • Radiowave institute
  • Darkscape
    • Camp under Cliff
    • Abandoned Petrol Station
    • Abandoned Farm
    • Railroad Crossing
  • Truck Cemetery
    • North base
    • Northeast base
    • East Base
    • Southeast base
    • South base
    • Soutwest base
    • West base
  • Army Warehouses
    • Bloodsucker village
    • Merc camp
    • Farmstead
    • Fallen Helicopter
    • The Barrier
    • Freedom Base
    • Duty outpost
  • Radar
    • Brain Scorcher
    • Bus stop
    • Pripyat Tunnel
    • Entrance from Barrier
  • Hospital
    • Hospital
  • Jupiter (aka Yanov)
    • Container Warehouse
    • Jupiter Factory
    • Yanov Station
    • Cement Factory
    • Kopachy Village
    • Mobile Science Lab
  • Pripyat (SoC)
    • Stadium
    • Ferris Wheel
    • Hotel
    • Palace of Culture
  • Pripyat Outskirts (CoP)
    • School
    • River Port
    • Grocery Store
    • Laundromat
  • Zaton
    • Skadovsk
    • Ranger Station
    • Waste Processing Station
    • Krug Antenna Complex
    • Sawmill
  • Generators
    • Abandoned lab
    • Monolith War Lab
    • Cemetery
  • CNPP
    • Camp at building entrance
    • Monolith camp