S.T.A.L.K.E.R.: Call of Chernobyl
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Created by

RenanMsV and tsesari

Uploaded by

RenanMsV

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About this mod

The addon makes it possible to pick up money from dead stalkers. This is an improved version of the LootMoney mod. Works for 1.4.22 and 1.5-R6.

Permissions and credits
Mirrors
The addon makes it possible to pick up money from dead stalkers.
Fully customizable! You can change ammount of money, dropchance and more.

Works for 1.4.22 and 1.5-R6.

Help developing this mod https://github.com/RenanMsV/stalker_lootmoney

How to config:

Open the gamedata/configs/lootmoney_cfg.ltx and edit the variables:
[global_config] lootmoney_dropchance = 100 ; the chance of the npc to drop money. 100 = 100%
lootmoney_multiplier = 1 ; change if you want less or more money per corpse. 1 = default (~ 500 RU), 2 = double, 0.5 = half.
lootmoney_getstalkermoney = false ; instead of a random money value, you get the ammount of money that the dead npc had.
lootmoney_stash = true ; should it create random stashes?
lootmoney_stashchance = 10 ; chance of spawning a random stash. 10 = 10%. Wont work if lootmoney_stash not enabled.
lootmoney_message = true ; should it show the found money message?
lootmoney_npc_collect = true ; should npcs be able to collect money from dead stalkers? you wont be able to collect from these bodies anymore.
lootmoney_debug = false ; should it show you debug messages? (for dev only, it will fill your pda with debug informations)

[rank_money] ; here you can setup the default ammount of money that you will get per corpse for each rank. (only if lootmoney_getstalkermoney isnt enabled ofc)
novice = 25,400 ; rank = min,max. if you want more money either change these values or the lootmoney_multiplier value.
trainee = 50,400
experienced = 200,500
professional = 400,600
veteran = 400,700
expert = 500,800
master = 500,900
legend = 600,1000

How to install:

Manually: Copy and replace this mod's gamedata folder into your game's gamedata folder.
Using Mod Organizer 2 (MO2): Install as normal.